DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3dtexture_t Struct Reference

#include <model_q3bsp.h>

+ Collaboration diagram for q3dtexture_t:

Data Fields

int contents
 
char name [Q3PATHLENGTH]
 
int surfaceflags
 

Detailed Description

Definition at line 44 of file model_q3bsp.h.

Field Documentation

◆ contents

int q3dtexture_t::contents

Definition at line 48 of file model_q3bsp.h.

◆ name

char q3dtexture_t::name[Q3PATHLENGTH]

Definition at line 46 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadTextures().

◆ surfaceflags

int q3dtexture_t::surfaceflags

Definition at line 47 of file model_q3bsp.h.


The documentation for this struct was generated from the following file: