DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3dvertex_t Struct Reference

#include <model_q3bsp.h>

+ Collaboration diagram for q3dvertex_t:

Data Fields

unsigned char color4ub [4]
 
float lightmap2f [2]
 
float normal3f [3]
 
float origin3f [3]
 
float texcoord2f [2]
 

Detailed Description

Definition at line 116 of file model_q3bsp.h.

Field Documentation

◆ color4ub

unsigned char q3dvertex_t::color4ub[4]

Definition at line 122 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadVertices().

◆ lightmap2f

float q3dvertex_t::lightmap2f[2]

Definition at line 120 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadVertices().

◆ normal3f

float q3dvertex_t::normal3f[3]

Definition at line 121 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadVertices().

◆ origin3f

float q3dvertex_t::origin3f[3]

Definition at line 118 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadVertices().

◆ texcoord2f

float q3dvertex_t::texcoord2f[2]

Definition at line 119 of file model_q3bsp.h.

Referenced by Mod_Q3BSP_LoadVertices().


The documentation for this struct was generated from the following file: