![]() |
DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
|
|
#include <model_q3bsp.h>
Data Fields | |
| struct colbrushf_s * | colbrushf |
| struct q3mbrushside_s * | firstbrushside |
| int | numbrushsides |
| struct texture_s * | texture |
Definition at line 296 of file model_q3bsp.h.
| struct colbrushf_s* q3mbrush_t::colbrushf |
Definition at line 298 of file model_q3bsp.h.
Referenced by Mod_MakeCollisionBIH(), Mod_Q2BSP_LoadBrushes(), Mod_Q3BSP_LoadBrushes(), and R_DrawDebugModel().
| struct q3mbrushside_s* q3mbrush_t::firstbrushside |
Definition at line 300 of file model_q3bsp.h.
Referenced by Mod_Q2BSP_LoadBrushes(), and Mod_Q3BSP_LoadBrushes().
| int q3mbrush_t::numbrushsides |
Definition at line 299 of file model_q3bsp.h.
Referenced by Mod_Q2BSP_LoadBrushes(), and Mod_Q3BSP_LoadBrushes().
| struct texture_s* q3mbrush_t::texture |
Definition at line 301 of file model_q3bsp.h.
Referenced by Mod_MakeCollisionBIH(), Mod_Q2BSP_LoadBrushes(), and Mod_Q3BSP_LoadBrushes().