DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
q3mbrush_t Struct Reference

#include <model_q3bsp.h>

+ Collaboration diagram for q3mbrush_t:

Data Fields

struct colbrushf_s * colbrushf
 
struct q3mbrushside_s * firstbrushside
 
int numbrushsides
 
struct texture_s * texture
 

Detailed Description

Definition at line 296 of file model_q3bsp.h.

Field Documentation

◆ colbrushf

struct colbrushf_s* q3mbrush_t::colbrushf

◆ firstbrushside

struct q3mbrushside_s* q3mbrush_t::firstbrushside

Definition at line 300 of file model_q3bsp.h.

Referenced by Mod_Q2BSP_LoadBrushes(), and Mod_Q3BSP_LoadBrushes().

◆ numbrushsides

int q3mbrush_t::numbrushsides

Definition at line 299 of file model_q3bsp.h.

Referenced by Mod_Q2BSP_LoadBrushes(), and Mod_Q3BSP_LoadBrushes().

◆ texture

struct texture_s* q3mbrush_t::texture

The documentation for this struct was generated from the following file: