DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
r_shadow_bouncegrid_photon_path_t Struct Reference

#include <r_shadow.h>

+ Collaboration diagram for r_shadow_bouncegrid_photon_path_t:

Data Fields

vec3_t color
 
vec3_t end
 
vec3_t start
 

Detailed Description

Definition at line 70 of file r_shadow.h.

Field Documentation

◆ color

vec3_t r_shadow_bouncegrid_photon_path_t::color

Definition at line 74 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().

◆ end

vec3_t r_shadow_bouncegrid_photon_path_t::end

Definition at line 73 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().

◆ start

vec3_t r_shadow_bouncegrid_photon_path_t::start

Definition at line 72 of file r_shadow.h.

Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().


The documentation for this struct was generated from the following file: