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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <r_shadow.h>
Data Fields | |
vec3_t | color |
vec3_t | end |
vec3_t | start |
Definition at line 70 of file r_shadow.h.
vec3_t r_shadow_bouncegrid_photon_path_t::color |
Definition at line 74 of file r_shadow.h.
Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().
vec3_t r_shadow_bouncegrid_photon_path_t::end |
Definition at line 73 of file r_shadow.h.
Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().
vec3_t r_shadow_bouncegrid_photon_path_t::start |
Definition at line 72 of file r_shadow.h.
Referenced by R_Shadow_BounceGrid_Slice(), and R_Shadow_BounceGrid_TracePhotons_Shot().