DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
skinfileitem_t Struct Reference

#include <model_shared.h>

+ Collaboration diagram for skinfileitem_t:

Data Fields

char name [MAX_QPATH]
 
struct skinfileitem_s * next
 
char replacement [MAX_QPATH]
 

Detailed Description

Definition at line 642 of file model_shared.h.

Field Documentation

◆ name

char skinfileitem_t::name[MAX_QPATH]

Definition at line 645 of file model_shared.h.

Referenced by Mod_BuildAliasSkinsFromSkinFiles(), and Mod_LoadSkinFiles().

◆ next

struct skinfileitem_s* skinfileitem_t::next

◆ replacement

char skinfileitem_t::replacement[MAX_QPATH]

Definition at line 646 of file model_shared.h.

Referenced by Mod_BuildAliasSkinsFromSkinFiles(), and Mod_LoadSkinFiles().


The documentation for this struct was generated from the following file: