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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <snd_main.h>
Data Fields | |
unsigned int | channels |
listener_t | listeners [SND_LISTENERS] |
const char * | name |
Definition at line 209 of file snd_main.h.
unsigned int speakerlayout_t::channels |
Definition at line 212 of file snd_main.h.
Referenced by S_MixToBuffer(), and S_SetChannelLayout().
listener_t speakerlayout_t::listeners[SND_LISTENERS] |
Definition at line 213 of file snd_main.h.
Referenced by S_SetChannelLayout(), S_Update(), S_UpdateAmbientSounds(), and SND_Spatialize_WithSfx().
const char* speakerlayout_t::name |
Definition at line 211 of file snd_main.h.