DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
speakerlayout_t Struct Reference

#include <snd_main.h>

+ Collaboration diagram for speakerlayout_t:

Data Fields

unsigned int channels
 
listener_t listeners [SND_LISTENERS]
 
const char * name
 

Detailed Description

Definition at line 209 of file snd_main.h.

Field Documentation

◆ channels

unsigned int speakerlayout_t::channels

Definition at line 212 of file snd_main.h.

Referenced by S_MixToBuffer(), and S_SetChannelLayout().

◆ listeners

listener_t speakerlayout_t::listeners[SND_LISTENERS]

◆ name

const char* speakerlayout_t::name

Definition at line 211 of file snd_main.h.


The documentation for this struct was generated from the following file: