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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
unsigned int | dequeueposition |
unsigned int | enqueueposition |
void * | handle |
taskqueue_task_t * | queue [THREADTASKS] |
unsigned int | quit |
unsigned int | tasks_completed |
unsigned int | thread_index |
Definition at line 14 of file taskqueue.c.
unsigned int taskqueue_state_thread_t::dequeueposition |
Definition at line 22 of file taskqueue.c.
Referenced by TaskQueue_DistributeTasks(), and TaskQueue_ThreadFunc().
unsigned int taskqueue_state_thread_t::enqueueposition |
Definition at line 21 of file taskqueue.c.
Referenced by TaskQueue_DistributeTasks(), and TaskQueue_ThreadFunc().
void* taskqueue_state_thread_t::handle |
Definition at line 16 of file taskqueue.c.
Referenced by TaskQueue_Frame().
taskqueue_task_t* taskqueue_state_thread_t::queue[THREADTASKS] |
Definition at line 23 of file taskqueue.c.
Referenced by TaskQueue_DistributeTasks(), and TaskQueue_ThreadFunc().
unsigned int taskqueue_state_thread_t::quit |
Definition at line 17 of file taskqueue.c.
Referenced by TaskQueue_Frame(), and TaskQueue_ThreadFunc().
unsigned int taskqueue_state_thread_t::tasks_completed |
Definition at line 19 of file taskqueue.c.
unsigned int taskqueue_state_thread_t::thread_index |
Definition at line 18 of file taskqueue.c.
Referenced by TaskQueue_Frame().