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Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
| int | bs |
| unsigned char | buffer [STREAM_BUFFERSIZE *4] |
| int | buffer_firstframe |
| int | buffer_numframes |
| xmp_context | playercontext |
| int xmp_stream_perchannel_t::bs |
Definition at line 424 of file snd_xmp.c.
Referenced by XMP_GetSamplesFloat().
| unsigned char xmp_stream_perchannel_t::buffer[STREAM_BUFFERSIZE *4] |
Definition at line 427 of file snd_xmp.c.
Referenced by XMP_GetSamplesFloat().
| int xmp_stream_perchannel_t::buffer_firstframe |
Definition at line 425 of file snd_xmp.c.
Referenced by XMP_GetSamplesFloat().
| int xmp_stream_perchannel_t::buffer_numframes |
Definition at line 426 of file snd_xmp.c.
Referenced by XMP_GetSamplesFloat().
| xmp_context xmp_stream_perchannel_t::playercontext |
Definition at line 423 of file snd_xmp.c.
Referenced by XMP_GetSamplesFloat(), and XMP_StopChannel().