Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
cl_freezetag.qh
Go to the documentation of this file.
1
#pragma once
2
3
int
autocvar_hud_panel_modicons_freezetag_layout
;
4
5
void
HUD_Mod_FreezeTag
(
vector
myPos,
vector
mySize,
bool
should_draw);
6
void
HUD_Mod_FreezeTag_Export
(
int
fh);
autocvar_hud_panel_modicons_freezetag_layout
int autocvar_hud_panel_modicons_freezetag_layout
Definition
cl_freezetag.qh:3
HUD_Mod_FreezeTag
void HUD_Mod_FreezeTag(vector myPos, vector mySize, bool should_draw)
Definition
cl_freezetag.qc:10
HUD_Mod_FreezeTag_Export
void HUD_Mod_FreezeTag_Export(int fh)
Definition
cl_freezetag.qc:5
vector
vector
Definition
self.qh:92
common
gametypes
gametype
freezetag
cl_freezetag.qh
Generated on
for Xonotic QuakeC by
1.14.0