Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
HealthBig Member List

This is the complete list of members for HealthBig, including all inherited members.

ATTRIB(Pickup, m_model, Model)Pickup
ATTRIB(Pickup, m_skin, int)Pickup
ATTRIB(Pickup, netname, string)Pickup
ATTRIB(Pickup, m_name, string)Pickup
ATTRIB(Pickup, m_respawntime, float)Pickup
ATTRIB(Pickup, m_respawntimejitter, float)Pickup
ATTRIB(Pickup, m_pickupanyway, bool)Pickup
ATTRIB(Pickup, m_iteminit, void(Pickup this, entity item))Pickup
GameItem::ATTRIB(GameItem, m_canonical_spawnfunc, string)GameItem
GameItem::ATTRIB(GameItem, m_name, string)GameItem
GameItem::ATTRIB(GameItem, m_icon, string)GameItem
GameItem::ATTRIB(GameItem, m_waypoint, string)GameItem
describe()GameIteminlinevirtual
float(entity player, entity item) m_pickupevalfuncHealth
generic_pickupevalfunc(entity player, entity item)Pickup
giveTo()Pickupvirtual
Item_GiveTo(entity item, entity player)Pickup
ITEM_HANDLE(Pickup, Pickup this, entity item, entity player)Pickup
GameItem::ITEM_HANDLE(Show, GameItem this)GameIteminline
m_botvalueHealth
m_canonical_spawnfuncHealthBig
m_colorHealthBig
m_glowGameItem
m_iconHealthBig
m_idGameItem
m_itemflagsPickup
m_itemidHealthBig
m_maxsPickup
m_minsPickup
m_modelHealthBig
m_nameHealthBig
m_pickupanywayHealthBig
m_respawnsoundGameItem
m_respawntimeHealthBig
m_respawntimejitterHealthBig
m_soundHealthBig
m_spawnfunc_hookreplace()GameIteminlinevirtual
m_waypointHealthBig
m_waypointblinkGameItem
netnameHealthBig
show()Pickupinlinevirtual
spawnflagsHealthBig
void(Pickup this, entity item) m_iteminitHealthBig