Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
items.qh
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1#pragma once
2
3const int AMMO_COUNT = 4; // amount of ammo types to show in the ammo panel
4
15
16.float spawntime;
17.float gravity;
18.vector colormod;
19
vector colormod
Definition powerups.qc:21
float gravity
Definition items.qh:17
float autocvar_cl_items_animate
Definition items.qh:5
float autocvar_cl_items_vehicle_alpha
Definition items.qh:7
string autocvar_cl_simpleitems_postfix
Definition items.qh:14
float autocvar_cl_weapon_stay_alpha
Definition items.qh:12
const int AMMO_COUNT
Definition items.qh:3
float spawntime
Definition items.qh:16
float autocvar_cl_items_fadedist
Definition items.qh:6
vector autocvar_cl_items_vehicle_color
Definition items.qh:8
vector autocvar_cl_ghost_items_color
Definition items.qh:10
float autocvar_cl_ghost_items
Definition items.qh:9
float autocvar_cl_simple_items
Definition items.qh:13
vector autocvar_cl_weapon_stay_color
Definition items.qh:11
vector
Definition self.qh:92