Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
dodging.qc
Go to the documentation of this file.
1#include "dodging.qh"
2
3#ifdef MENUQC
5
6METHOD(MutatorDodging, describe, string(MutatorDodging this))
7{
8 TC(MutatorDodging, this);
10 PAR(_("%s is a mutator that enables dodging maneuvers, making evading attacks in close combat easier. "
11 "If enabled, when you're standing on the ground and double tap a movement key, you will leap in that direction. "
12 "This also works while in contact with a wall, allowing quick speed gain if done repeatedly against a long wall."), COLORED_NAME(this));
13 PAR(_("Some other mutators like %s enable this by default."), COLORED_NAME(MUTATOR_ok));
14 return PAGE_TEXT;
15}
16#endif
#define COLORED_NAME(this)
Definition color.qh:195
#define TC(T, sym)
Definition _all.inc:82
#define METHOD(cname, name, prototype)
Definition oo.qh:269
#define PAGE_TEXT
Definition string.qh:643
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition string.qh:649
#define PAGE_TEXT_INIT()
Definition string.qh:642