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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include "string.qh"Go to the source code of this file.
Macros | |
| #define | COLORED_NAME(this) |
| #define | colormapPaletteColor(c, isPants) |
Functions | |
| ERASEABLE vector | colormapPaletteColor_ (int c, bool isPants, float t) |
| ERASEABLE vector | hsl_to_rgb (vector hsl) |
| ERASEABLE vector | hsv_to_rgb (vector hsv) |
| ERASEABLE vector | hue_mi_ma_to_rgb (float hue, float mi, float ma) |
| ERASEABLE float | rgb_mi_ma_to_hue (vector rgb, float mi, float ma) |
| ERASEABLE string | rgb_to_hexcolor (vector rgb) |
| ERASEABLE vector | rgb_to_hsl (vector rgb) |
| ERASEABLE vector | rgb_to_hsv (vector rgb) |
| #define COLORED_NAME | ( | this | ) |
| #define colormapPaletteColor | ( | c, | |
| isPants ) |
Definition at line 5 of file color.qh.
Referenced by CSQCPlayer_ModelAppearance_Apply(), ctf_DelayedFlagSetup(), dompoint_captured(), draw_teamradar_link(), entcs_GetColor(), HUD_Main(), kh_Key_AssignTo(), monster_setupcolors(), MUTATOR_HOOKFUNCTION(), nades_PlayerColor(), NET_HANDLE(), NET_HANDLE(), NET_HANDLE(), ons_ControlPoint_UpdateSprite(), ons_Generator_UpdateSprite(), Scoreboard_GetName(), tka_TouchEvent(), vortex_glowcolor(), W_MineLayer_Stick(), weapon_defaultspawnfunc(), weaponentity_glowmod(), XonoticColorButton_draw(), and XonoticPlayerList_drawListBoxItem().
Definition at line 7 of file color.qh.
Definition at line 167 of file color.qh.
References hue_mi_ma_to_rgb(), and vector.
Referenced by GenericCommand(), and hslimage_color().
Definition at line 141 of file color.qh.
References hue_mi_ma_to_rgb(), and vector.
Referenced by Draw_WaypointSprite(), and DrawAmmoNades().
Definition at line 68 of file color.qh.
References floor(), and vector.
Referenced by hsl_to_rgb(), and hsv_to_rgb().
Definition at line 46 of file color.qh.
References vector.
Referenced by rgb_to_hsl(), and rgb_to_hsv().
Definition at line 183 of file color.qh.
References bound(), DEC_TO_HEXDIGIT, floor(), strcat(), and vector.
Referenced by BUFF_NAME(), GameTypeVote_DrawGameTypeItem(), GenericCommand(), getDemos_for_ext(), getScreenshots_for_ext(), gettooltip(), HUD_Checkpoints(), HUD_RaceTimer(), MapVote_DrawMapItem(), and XonoticColorpicker_mouseDrag().
Definition at line 147 of file color.qh.
References max(), min(), rgb_mi_ma_to_hue(), and vector.
Referenced by color_hslimage().
Definition at line 123 of file color.qh.
References max(), min(), rgb_mi_ma_to_hue(), and vector.
Referenced by Draw_WaypointSprite().