Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
hellion.qh File Reference
#include "hellion_weapon.qh"
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Classes

class  Hellion

Macros

#define X(BEGIN, P, END, class, prefix)

Functions

 REGISTER_TURRET (HELLION, NEW(Hellion))

Macro Definition Documentation

◆ X

#define X ( BEGIN,
P,
END,
class,
prefix )
Value:
BEGIN(class) \
TR_PROPS_COMMON(P, class, prefix) \
P(class, prefix, shot_speed_gain, float) \
P(class, prefix, shot_speed_max, float) \
END()

Definition at line 20 of file hellion.qh.

20#define X(BEGIN, P, END, class, prefix) \
21 BEGIN(class) \
22 TR_PROPS_COMMON(P, class, prefix) \
23 P(class, prefix, shot_speed_gain, float) \
24 P(class, prefix, shot_speed_max, float) \
25 END()

Function Documentation

◆ REGISTER_TURRET()

REGISTER_TURRET ( HELLION ,
NEW(Hellion)  )

References NEW, and REGISTER_TURRET.