Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
hk.qh File Reference
#include "hk_weapon.qh"
Include dependency graph for hk.qh:
This graph shows which files directly or indirectly include this file:

Go to the source code of this file.

Classes

class  HunterKiller

Macros

#define X(BEGIN, P, END, class, prefix)

Functions

 REGISTER_TURRET (HK, NEW(HunterKiller))

Macro Definition Documentation

◆ X

#define X ( BEGIN,
P,
END,
class,
prefix )
Value:
BEGIN(class) \
TR_PROPS_COMMON(P, class, prefix) \
P(class, prefix, shot_speed_accel, float) \
P(class, prefix, shot_speed_accel2, float) \
P(class, prefix, shot_speed_decel, float) \
P(class, prefix, shot_speed_max, float) \
P(class, prefix, shot_speed_turnrate, float) \
END()

Definition at line 18 of file hk.qh.

18#define X(BEGIN, P, END, class, prefix) \
19 BEGIN(class) \
20 TR_PROPS_COMMON(P, class, prefix) \
21 P(class, prefix, shot_speed_accel, float) \
22 P(class, prefix, shot_speed_accel2, float) \
23 P(class, prefix, shot_speed_decel, float) \
24 P(class, prefix, shot_speed_max, float) \
25 P(class, prefix, shot_speed_turnrate, float) \
26 END()

Function Documentation

◆ REGISTER_TURRET()

REGISTER_TURRET ( HK ,
NEW(HunterKiller)  )

References NEW, and REGISTER_TURRET.