Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
hurt.qh
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#pragma once
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#ifdef SVQC
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const
int
HURT_SLOW
=
BIT
(4);
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bool
tracebox_hits_trigger_hurt
(
vector
start,
vector
e_min,
vector
e_max,
vector
end);
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#endif
BIT
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition
bits.qh:8
HURT_SLOW
const int HURT_SLOW
Definition
hurt.qh:4
tracebox_hits_trigger_hurt
bool tracebox_hits_trigger_hurt(vector start, vector e_min, vector e_max, vector end)
Definition
hurt.qc:79
vector
vector
Definition
self.qh:92
common
mapobjects
trigger
hurt.qh
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