Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
hurt.qh
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1#pragma once
2
3#ifdef SVQC
4const int HURT_SLOW = BIT(4);
5
6bool tracebox_hits_trigger_hurt(vector start, vector e_min, vector e_max, vector end);
7#endif
#define BIT(n)
Only ever assign into the first 24 bits in QC (so max is BIT(23)).
Definition bits.qh:8
const int HURT_SLOW
Definition hurt.qh:4
bool tracebox_hits_trigger_hurt(vector start, vector e_min, vector e_max, vector end)
Definition hurt.qc:79
vector
Definition self.qh:92