7const string LEAVEMATCH_CMD =
"defer 0.4 disconnect; defer 0.4 wait; defer 0.4 \"g_campaign 0\"; defer 0.4 menu_sync";
12 return _(
"Leave current match");
14 return _(
"Stop demo");
15 else if(
cvar(
"g_campaign"))
16 return _(
"Leave campaign");
18 return _(
"Leave singleplayer");
20 return _(
"Leave multiplayer");
25 if (me.disabled ||
isdemo())
27 else if(
cvar(
"g_campaign"))
28 return _(
"Leave current campaign level");
30 return _(
"Leave current singleplayer match");
32 return _(
"Leave current multiplayer match / Disconnect from the server");
39 me.configureXonoticLeaveMatchButton(me, theColor, theFlags);
var entity(vector mins, vector maxs,.entity tofield) findbox_tofield_OrFallback