Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
matrix.qh
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1#pragma once
2
3string autocvar_matrix_server = "http://matrix.org";
7
8void MX_Messages(string from);
9void MX_Nick(string name);
10void MX_Join(string room);
11void MX_Sync(string since);
12void MX_Typing(bool state);
13void MX_Say(string body);
14void MX_Leave(string room);
15void MX_Forget(string room);
16
17var void(int buf, string ancestor) MX_Handle;
int state
void MX_Nick(string name)
Definition matrix.qc:6
string matrix_access_token
Definition matrix.qh:5
void MX_Say(string body)
Definition matrix.qc:187
void MX_Leave(string room)
Definition matrix.qc:125
void MX_Messages(string from)
Definition matrix.qc:34
string matrix_room
Definition matrix.qh:6
void MX_Sync(string since)
Definition matrix.qc:70
void MX_Forget(string room)
Definition matrix.qc:135
string autocvar_matrix_server
Definition matrix.qh:3
void MX_Typing(bool state)
Definition matrix.qc:159
void MX_Join(string room)
Definition matrix.qc:115
string matrix_user
Definition matrix.qh:4
var void MX_Handle(int buf, string ancestor)
Definition matrix.qc:3
string name
Definition menu.qh:30
void
Definition self.qh:72