|
Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
|
|
#include <common/mapinfo.qh>Go to the source code of this file.
Classes | |
| class | LastManStanding |
Functions | |
| void | HUD_Mod_LMS (vector myPos, vector mySize) |
| REGISTER_GAMETYPE (LMS, NEW(LastManStanding)) | |
Definition at line 66 of file cl_lms.qc.
References HUD_Mod_LMS_Draw(), mod_active, and vector.
Referenced by LastManStanding::void().
| REGISTER_GAMETYPE | ( | LMS | , |
| NEW(LastManStanding) | ) |
References NEW, and REGISTER_GAMETYPE.