Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
new_toys.qh
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1#pragma once
2
3bool nt_IsNewToy(int w);
4
5#ifdef MENUQC
9
11#endif
#define REGISTER_MUTATOR(...)
Definition base.qh:295
string message
Definition new_toys.qh:7
ATTRIB(Mutator, message, string)
#define true
Definition csprogsdefs.qh:5
bool nt_IsNewToy(int w)
Definition new_toys.qc:6
#define CLASS(...)
Definition oo.qh:145
#define ENDCLASS(cname)
Definition oo.qh:281