8 PAR(_(
"%s is a mutator that gives all players the same randomly-selected weapon. After some time the weapon is reselected, and this repeats forever. "
9 "Weapon and ammo pickups are also removed from the map."),
COLORED_NAME(
this));
#define COLORED_NAME(this)
#define METHOD(cname, name, prototype)
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...