Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_controlpoint.qh
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#pragma once
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const
vector
CPICON_MIN
=
'-32 -32 -9'
;
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const
vector
CPICON_MAX
=
'32 32 25'
;
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const
int
CPSF_STATUS
= 4;
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const
int
CPSF_SETUP
= 8;
CPICON_MIN
const vector CPICON_MIN
Definition
cl_controlpoint.qh:3
CPICON_MAX
const vector CPICON_MAX
Definition
cl_controlpoint.qh:4
CPSF_SETUP
const int CPSF_SETUP
Definition
cl_controlpoint.qh:7
CPSF_STATUS
const int CPSF_STATUS
Definition
cl_controlpoint.qh:6
vector
vector
Definition
self.qh:92
common
gametypes
gametype
onslaught
sv_controlpoint.qh
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