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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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Go to the source code of this file.
Variables | |
| const vector | CPICON_MAX = '32 32 25' |
| const vector | CPICON_MIN = '-32 -32 -9' |
| const int | CPSF_SETUP = 8 |
| const int | CPSF_STATUS = 4 |
| const vector CPICON_MAX = '32 32 25' |
Definition at line 4 of file cl_controlpoint.qh.
Referenced by cpicon_construct(), cpicon_damage(), and ons_ControlPoint_Icon_Spawn().
| const vector CPICON_MIN = '-32 -32 -9' |
Definition at line 3 of file cl_controlpoint.qh.
Referenced by cpicon_construct(), cpicon_damage(), and ons_ControlPoint_Icon_Spawn().
| const int CPSF_SETUP = 8 |
Definition at line 7 of file cl_controlpoint.qh.
Referenced by cpicon_send(), NET_HANDLE(), and ons_ControlPoint_Icon_BuildThink().
| const int CPSF_STATUS = 4 |
Definition at line 6 of file cl_controlpoint.qh.
Referenced by cpicon_send(), NET_HANDLE(), ons_ControlPoint_Icon_BuildThink(), ons_ControlPoint_Icon_Damage(), ons_ControlPoint_Icon_Heal(), and ons_ControlPoint_Icon_Think().