Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_running_guns.qc
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#include "
sv_running_guns.qh
"
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bool
autocvar_g_running_guns
;
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REGISTER_MUTATOR
(running_guns,
autocvar_g_running_guns
);
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MUTATOR_HOOKFUNCTION
(running_guns,
SetDefaultAlpha
)
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{
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default_player_alpha
= -1;
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default_weapon_alpha
= +1;
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return
true
;
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}
REGISTER_MUTATOR
#define REGISTER_MUTATOR(...)
Definition
base.qh:295
MUTATOR_HOOKFUNCTION
#define MUTATOR_HOOKFUNCTION(...)
Definition
base.qh:335
autocvar_g_running_guns
bool autocvar_g_running_guns
Definition
sv_running_guns.qc:3
sv_running_guns.qh
SetDefaultAlpha
void SetDefaultAlpha()
Definition
world.qc:105
default_weapon_alpha
float default_weapon_alpha
Definition
world.qh:73
default_player_alpha
float default_player_alpha
Definition
world.qh:72
common
mutators
mutator
running_guns
sv_running_guns.qc
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