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Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
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#include <common/weapons/_all.qh>Go to the source code of this file.
Macros | |
| #define | autocvar_g_weaponarena cvar_string("g_weaponarena") |
| #define | WARMUP_START_WEAPONS ((autocvar_g_warmup_allguns == 1) ? (warmup_start_weapons & (weaponsInMap | start_weapons)) : warmup_start_weapons) |
| #define autocvar_g_weaponarena cvar_string("g_weaponarena") |
Definition at line 12 of file world.qh.
Referenced by GameLogInit().
| #define WARMUP_START_WEAPONS ((autocvar_g_warmup_allguns == 1) ? (warmup_start_weapons & (weaponsInMap | start_weapons)) : warmup_start_weapons) |
Definition at line 101 of file world.qh.
Referenced by GiveWarmupResources(), and MUTATOR_HOOKFUNCTION().
| void CheckRules_World | ( | ) |
Definition at line 1705 of file world.qc.
References autocvar__endmatch, autocvar_fraglimit, autocvar_leadlimit, autocvar_timelimit, bprint(), checkrules_overtimesadded, checkrules_suddendeathend, checkrules_suddendeathwarning, CheckRules_World(), ClearWinners(), FOREACH_CLIENT, g_race, g_race_qualifying, game_starttime, GameRules_scoring_add, InitiateOvertime(), InitiateSuddenDeath(), intermission_running, IS_PLAYER, M_ARGV, MapVote_Start(), MapVote_Think(), MUTATOR_CALLHOOK, NextLevel(), NULL, OVERTIME_SUDDENDEATH, overtimes, player_count, ReadyRestart(), Send_Notification(), SetDefaultAlpha(), time, VoteThink(), warmup_stage, WINNING_NEVER, WINNING_STARTSUDDENDEATHOVERTIME, WINNING_YES, WinningCondition_RanOutOfSpawns(), and WinningCondition_Scores().
Referenced by CheckRules_World(), MUTATOR_HOOKABLE(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and StartFrame().
Definition at line 2407 of file world.qc.
References DropToFloor_QC(), entity(), InitializeEntity(), and INITPRIO_DROPTOFLOOR.
Referenced by ctf_FlagSetup(), dom_controlpoint_setup(), MUTATOR_HOOKFUNCTION(), ons_ControlPoint_Setup(), ons_GeneratorSetup(), spawn_item_key(), StartItem(), and turret_initialize().
Definition at line 1244 of file world.qc.
References autocvar_sv_eventlog, autocvar_sv_eventlog_console, autocvar_sv_logscores_bots, autocvar_sv_logscores_console, autocvar_sv_logscores_file, autocvar_sv_logscores_filename, CS(), fclose(), FILE_APPEND, fopen(), FOREACH_CLIENT, fputs(), ftos(), GameLogEcho(), GetGametype(), GetMapname(), GetPlayerScoreString(), GetTeamScoreString(), INGAME_JOINED, IS_BOT_CLIENT, IS_PLAYER, IS_REAL_CLIENT, jointime, LOG_HELP, NULL, playername(), rint(), strcat(), teamplay, and time.
Referenced by GameCommand_printstats(), and NextLevel().
| void InitializeEntitiesRun | ( | ) |
Definition at line 2242 of file world.qc.
References backtrace, delete_fn(), entity(), eprint(), func_null(), initialize_entity_first, next, NULL, remove_except_protected(), remove_unsafely(), strcat(), and void.
Referenced by StartFrame().
Definition at line 2209 of file world.qc.
References entity(), initialize_entity_first, NULL, and prev.
Referenced by buffs_Initialize(), ctf_FlagSetup(), ctf_Initialize(), dom_Initialize(), DropToFloor_QC_DelayedInit(), g_clientmodel_init(), g_model_init(), InitGameplayMode(), invasion_Initialize(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), nb_Initialize(), ons_ControlPoint_Setup(), ons_GeneratorSetup(), ons_Initialize(), readplayerstartcvars(), REGISTER_MUTATOR(), relocate_spawnpoint(), SetBrushEntityModel(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), spawnfunc(), StartItem(), target_checkpoint_setup(), tdm_Initialize(), tmayhem_Initialize(), and turret_initialize().
Definition at line 1350 of file world.qc.
References bprint(), FOREACH_CLIENT, INGAME_JOINED, INGAME_JOINING, INGAME_STATUS_CLEAR, IS_PLAYER, MoveToTeam(), Player_SetForcedTeamIndex(), playername(), PutObserverInServer(), team, Team_ColoredFullName, TEAM_FORCE_DEFAULT, Team_TeamToIndex(), teamplay, and WinningConditionHelper_winnerteam.
Referenced by MatchEnd_RestoreSpectatorStatus(), and MUTATOR_HOOKFUNCTION().
| void MatchEnd_RestoreSpectatorStatus | ( | ) |
Definition at line 1375 of file world.qc.
References MatchEnd_RestoreSpectatorAndTeamStatus(), and team.
Referenced by MUTATOR_HOOKFUNCTION().
| bool MoveToRandomLocationWithinBounds | ( | entity | e, |
| vector | boundmin, | ||
| vector | boundmax, | ||
| float | goodcontents, | ||
| float | badcontents, | ||
| float | badsurfaceflags, | ||
| int | attempts, | ||
| float | maxaboveground, | ||
| float | minviewdistance, | ||
| bool | frompos ) |
Definition at line 1101 of file world.qc.
References checkpvs(), entity(), ftos(), g_items, g_spawnpoints, IL_EACH, LOG_DEBUG, MOVE_NORMAL, normalize(), NULL, org, Q3SURFACEFLAG_SKY, random(), trace_dphitcontents, trace_dphitq3surfaceflags, trace_dphittexturename, trace_endpos, trace_fraction, trace_startsolid, tracebox_hits_trigger_hurt(), vectoangles(), vector, and vlen().
Referenced by M_Mage_Attack_Teleport(), and MoveToRandomMapLocation().
| float MoveToRandomMapLocation | ( | entity | e, |
| float | goodcontents, | ||
| float | badcontents, | ||
| float | badsurfaceflags, | ||
| float | attempts, | ||
| float | maxaboveground, | ||
| float | minviewdistance ) |
Definition at line 1231 of file world.qc.
References entity(), MoveToRandomLocationWithinBounds(), and world.
Referenced by buff_Respawn(), CheatImpulse(), invasion_SpawnChosenMonster(), ka_RespawnBall(), and tka_RespawnBall().
| void readlevelcvars | ( | ) |
Definition at line 2167 of file world.qc.
References autocvar_g_campaign, autocvar_g_warmup, autocvar_timelimit, cvar(), FOREACH, g_weapon_stay, game_starttime, GetGametype(), MUTATOR_CALLHOOK, readplayerstartcvars(), SERVERFLAG_ALLOW_FULLBRIGHT, SERVERFLAG_FORBID_PICKUPTIMER, serverflags, strcat(), sv_ready_restart_after_countdown, time, warmup_limit, warmup_stage, and Weapons.
Referenced by spawnfunc().
| void readplayerstartcvars | ( | ) |
Definition at line 1963 of file world.qc.
References argv(), autocvar_g_jetpack, autocvar_g_warmup_allguns, cvar(), cvar_string(), FOREACH, g_weapon_stay, g_weaponarena, g_weaponarena_list, g_weaponarena_weapons, GetResource(), InitializeEntity(), INITPRIO_FINDTARGET, IT_UNLIMITED_AMMO, IT_UNLIMITED_SUPERWEAPONS, M_ARGV, max(), MUTATOR_CALLHOOK, Weapon::netname, new_pure, NULL, random_start_ammo, random_start_weapons_count, SetResource(), start_ammo_cells, start_ammo_fuel, start_ammo_nails, start_ammo_rockets, start_ammo_shells, start_armorvalue, start_health, start_items, start_weapons, start_weapons_default, start_weapons_defaultmask, strcat(), strlen, strzone(), substring(), tokenize_console, want_weapon(), warmup_start_ammo_cells, warmup_start_ammo_fuel, warmup_start_ammo_nails, warmup_start_ammo_rockets, warmup_start_ammo_shells, warmup_start_armorvalue, warmup_start_health, warmup_start_weapons, warmup_start_weapons_default, warmup_start_weapons_defaultmask, Weapon_from_name(), weaponarena_available_all_update(), weaponarena_available_devall_update(), weaponarena_available_most_update(), Weapons, weapons_all(), weapons_devall(), and weapons_most().
Referenced by readlevelcvars().
Definition at line 526 of file vote.qc.
References autocvar_g_campaign, autocvar_g_warmup, error, intermission_running, localcmd(), MUTATOR_CALLHOOK, race_completing, ReadyRestart_force(), and warmup_stage.
Referenced by CheckRules_World(), GameCommand_allready(), GameCommand_resetmatch(), Join(), ReadyCount(), and StartFrame().
| float RedirectionThink | ( | ) |
Definition at line 2540 of file world.qc.
References autocvar_quit_and_redirect_timer, bprint(), cvar_set(), FOREACH_CLIENT, ftos(), IS_REAL_CLIENT, localcmd(), LOG_INFO, redirection_nextthink, redirection_target, redirection_timeout, strcat(), stuffcmd, and time.
Referenced by StartFrame().
Definition at line 1519 of file world.qc.
References FOREACH_CLIENT, INGAME, and IS_PLAYER.
Referenced by WinningCondition_Assault(), WinningCondition_Invasion(), and WinningCondition_Scores().
| STATIC_INIT | ( | g_moveables | ) |
Definition at line 1843 of file world.qc.
References boolean, entity(), M_ARGV, MUTATOR_CALLHOOK, WEP_FLAG_HIDDEN, WEP_FLAG_MUTATORBLOCKED, and WEP_FLAG_NORMAL.
Referenced by readplayerstartcvars(), and weapons_start().
Definition at line 1540 of file world.qc.
References autocvar_leadlimit_and_fraglimit, checkrules_suddendeathend, ClearWinners(), FLOAT_MAX, fragsleft_last, GetWinningCode(), max(), min(), MUTATOR_CALLHOOK, NULL, Send_Notification(), SetWinners(), team, Team_GetTeamFromIndex(), Team_IndexToTeam(), Team_SetTeamScore(), teamplay, TeamScore_GetCompareValue(), time, WinningConditionHelper(), WinningConditionHelper_equality, WinningConditionHelper_lowerisbetter, WinningConditionHelper_secondscore, WinningConditionHelper_topscore, WinningConditionHelper_winner, WinningConditionHelper_winnerteam, and WinningConditionHelper_zeroisworst.
Referenced by CheckRules_World(), WinningCondition_QualifyingThenRace(), and WinningCondition_Race().
| bool autocvar__endmatch |
Definition at line 6 of file world.qh.
Referenced by CheckRules_World(), Pause_TryPause_Dedicated(), and SV_PausedTic().
| bool autocvar__sv_init |
Definition at line 5 of file world.qh.
Referenced by GotoFirstMap().
| string autocvar__sv_vote_gametype_custom |
Definition at line 51 of file world.qh.
Referenced by InitGameplayMode().
| bool autocvar_g_jetpack |
Definition at line 8 of file world.qh.
Referenced by readplayerstartcvars(), and SendWelcomeMessage().
| string autocvar_g_random_start_weapons |
Holds a list of possible random start weapons.
Definition at line 92 of file world.qh.
Referenced by PutPlayerInServer().
| bool autocvar_g_use_ammunition |
Definition at line 7 of file world.qh.
Referenced by GameLogInit().
| int autocvar_g_warmup |
Definition at line 9 of file world.qh.
Referenced by readlevelcvars(), ReadyCount(), ReadyRestart(), and SendWelcomeMessage().
| int autocvar_g_warmup_allguns |
Definition at line 10 of file world.qh.
Referenced by readplayerstartcvars().
| bool autocvar_g_warmup_allow_timeout |
Definition at line 11 of file world.qh.
Referenced by CommonCommand_timeout().
| string autocvar_quit_and_redirect |
Definition at line 13 of file world.qh.
Referenced by DoNextMapOverride().
| float autocvar_quit_and_redirect_timer |
Definition at line 14 of file world.qh.
Referenced by RedirectionThink().
| bool autocvar_quit_when_empty |
Definition at line 15 of file world.qh.
Referenced by DoNextMapOverride().
| string autocvar_sessionid |
Definition at line 16 of file world.qh.
Referenced by RestoreGame(), Shutdown(), and spawnfunc().
| bool autocvar_sv_curl_serverpackages_auto |
Definition at line 17 of file world.qh.
Referenced by spawnfunc().
| bool autocvar_sv_db_saveasdump |
Definition at line 18 of file world.qh.
Referenced by Shutdown().
| bool autocvar_sv_dedicated |
Definition at line 41 of file world.qh.
Referenced by ClientConnect(), Create_Notification_Entity_InfoCenter(), dedicated_print(), Maplist_Init(), Send_Notification(), spawnfunc(), StartFrame(), and SV_PausedTic().
| bool autocvar_sv_logscores_bots |
Definition at line 19 of file world.qh.
Referenced by DumpStats().
| bool autocvar_sv_logscores_console |
Definition at line 20 of file world.qh.
Referenced by DumpStats().
| bool autocvar_sv_logscores_file |
Definition at line 21 of file world.qh.
Referenced by DumpStats().
| string autocvar_sv_logscores_filename |
Definition at line 22 of file world.qh.
Referenced by DumpStats().
| float autocvar_sv_mapchange_delay |
Definition at line 23 of file world.qh.
Referenced by NextLevel().
| bool autocvar_sv_mapformat_is_quake2 |
Definition at line 33 of file world.qh.
Referenced by DropToFloor_QC(), and Physics_UpdateStats().
| bool autocvar_sv_mapformat_is_quake3 |
Definition at line 32 of file world.qh.
Referenced by DropToFloor_QC(), Physics_UpdateStats(), and PutPlayerInServer().
| string autocvar_sv_termsofservice_url |
Definition at line 57 of file world.qh.
Referenced by spawnfunc().
| float autocvar_timelimit_decrement |
Definition at line 25 of file world.qh.
Referenced by GameCommand_reducematchtime().
| float autocvar_timelimit_increment |
Definition at line 24 of file world.qh.
Referenced by GameCommand_extendmatchtime().
| float autocvar_timelimit_max |
Definition at line 27 of file world.qh.
Referenced by GameCommand_extendmatchtime(), GameCommand_reducematchtime(), and VoteCommand_parse().
| float autocvar_timelimit_min |
Definition at line 26 of file world.qh.
Referenced by GameCommand_extendmatchtime(), GameCommand_reducematchtime(), and VoteCommand_parse().
| float autocvar_timelimit_overtime |
Definition at line 28 of file world.qh.
Referenced by InitiateOvertime(), InitiateSuddenDeath(), and ReadyRestart_force().
| int autocvar_timelimit_overtimes |
Definition at line 29 of file world.qh.
Referenced by InitiateSuddenDeath().
| float autocvar_timelimit_suddendeath |
Definition at line 30 of file world.qh.
Referenced by InitiateSuddenDeath(), and Onslaught_CheckWinner().
| string cache_lastmutatormsg |
Definition at line 70 of file world.qh.
Referenced by InitGameplayMode(), and SendWelcomeMessage().
| string cache_mutatormsg |
Definition at line 69 of file world.qh.
Referenced by InitGameplayMode(), net_handle_ServerWelcome(), and SendWelcomeMessage().
| float checkrules_equality |
Definition at line 35 of file world.qh.
Referenced by CampaignPreIntermission(), and WinningCondition_RanOutOfSpawns().
| int checkrules_overtimesadded |
Definition at line 38 of file world.qh.
Referenced by CheckRules_World(), InitiateOvertime(), InitiateSuddenDeath(), and ReadyRestart_force().
| float checkrules_suddendeathend |
Definition at line 37 of file world.qh.
Referenced by CheckRules_World(), InitiateSuddenDeath(), ReadyRestart_force(), and WinningCondition_Scores().
| float checkrules_suddendeathwarning |
Definition at line 36 of file world.qh.
Referenced by CheckRules_World(), and ReadyRestart_force().
| string clientstuff |
Definition at line 61 of file world.qh.
Referenced by ClientConnect(), InitGameplayMode(), and spawnfunc().
| string cvar_changes |
Definition at line 45 of file world.qh.
Referenced by COMMON_COMMAND(), CommonCommand_cvar_changes(), and cvar_changes_init().
| string cvar_purechanges |
Definition at line 46 of file world.qh.
Referenced by COMMON_COMMAND(), CommonCommand_cvar_purechanges(), cvar_changes_init(), and WeaponStats_ready().
| float cvar_purechanges_count |
Definition at line 47 of file world.qh.
Referenced by cvar_changes_init(), PlayerStats_GameReport_Handler(), WeaponStats_ready(), and WinningConditionHelper().
| float default_player_alpha |
Definition at line 72 of file world.qh.
Referenced by CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PlayerDamage(), PutPlayerInServer(), SetDefaultAlpha(), and vehicles_exit().
| float default_weapon_alpha |
Definition at line 73 of file world.qh.
Referenced by CL_ExteriorWeaponentity_Think(), CL_Weaponentity_Think(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), and SetDefaultAlpha().
| vector dropped_origin |
Definition at line 154 of file world.qh.
Referenced by DropToFloor_QC(), func_breakable_look_destroyed(), func_breakable_look_restore(), and func_breakable_setup().
| float g_grappling_hook |
Definition at line 113 of file world.qh.
Referenced by PRECACHE(), and REGISTER_MUTATOR().
| IntrusiveList g_moveables |
Definition at line 157 of file world.qh.
Referenced by ctf_Handle_Pickup(), Physics_Frame(), set_movetype(), STATIC_INIT(), and trigger_push_velocity_think().
| float g_weapon_stay |
Definition at line 109 of file world.qh.
Referenced by Item_GiveAmmoTo(), Item_Show(), readlevelcvars(), readplayerstartcvars(), SendWelcomeMessage(), and W_ThrowNewWeapon().
| float g_weaponarena |
Definition at line 75 of file world.qh.
Referenced by GiveItems(), have_pickup_item(), MUTATOR_HOOKFUNCTION(), NIX_CanChooseWeapon(), readplayerstartcvars(), SendWelcomeMessage(), and W_IsWeaponThrowable().
| string g_weaponarena_list |
Definition at line 78 of file world.qh.
Referenced by readplayerstartcvars(), and SendWelcomeMessage().
| float g_weaponarena_random |
Definition at line 77 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and MUTATOR_HOOKFUNCTION().
| WepSet g_weaponarena_weapons |
Definition at line 76 of file world.qh.
Referenced by ClientConnect(), havocbot_chooseweapon(), NIX_CanChooseWeapon(), readplayerstartcvars(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
| bool gametype_custom_enabled |
Definition at line 52 of file world.qh.
Referenced by GameTypeVote_SetGametype(), GameTypeVote_Start(), InitGameplayMode(), and MapVote_Init().
| entity initialize_entity_first |
Definition at line 121 of file world.qh.
Referenced by InitializeEntitiesRun(), InitializeEntity(), and make_safe_for_remove().
| string loaded_gametype_custom_string |
Definition at line 53 of file world.qh.
Referenced by GameTypeVote_Start(), InitGameplayMode(), MapVote_Init(), ScoreInfo_SendEntity(), and Shutdown().
| string matchid |
Definition at line 63 of file world.qh.
Referenced by GameLogInit(), IntermissionThink(), PlayerStats_GameReport_Handler(), spawnfunc(), and W_HitPlotOpen().
| string modname |
Definition at line 49 of file world.qh.
Referenced by PlayerStats_GameReport_Handler(), spawnfunc(), WinningConditionHelper(), XonoticServerInfoDialog_loadServerInfo(), and XonoticServerList_drawListBoxItem().
Definition at line 160 of file world.qh.
Referenced by ClientData_Send(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), ObserverOrSpectatorThink(), and REGISTER_MUTATOR().
| entity random_start_ammo |
Entity that contains amount of ammo to give with random start weapons.
Definition at line 95 of file world.qh.
Referenced by PutPlayerInServer(), and readplayerstartcvars().
| int random_start_weapons_count |
Number of random start weapons to give to players.
Definition at line 90 of file world.qh.
Referenced by PutPlayerInServer(), and readplayerstartcvars().
| string record_type |
Definition at line 55 of file world.qh.
Referenced by ctf_Initialize(), cts_Initialize(), race_deleteTime(), race_readName(), race_readTime(), race_readUID(), race_SendAll(), race_SpeedAwardFrame(), race_writeTime(), rc_SetLimits(), and spawnfunc().
| string redirection_target |
Definition at line 67 of file world.qh.
Referenced by DoNextMapOverride(), and RedirectionThink().
| float ServerProgsDB |
Definition at line 128 of file world.qh.
Referenced by ctf_CaptureRecord(), ctf_Initialize(), GameCommand_database(), getladder(), ignore_add_player(), ignore_clearall(), ignore_playerindb(), ignore_remove_player(), MUTATOR_HOOKFUNCTION(), race_checkAndWriteName(), race_deleteTime(), race_readName(), race_readTime(), race_readUID(), race_SendAll(), race_SpeedAwardFrame(), race_writeTime(), RestoreGame(), Shutdown(), spawnfunc(), and uid2name().
| float start_ammo_cells |
Definition at line 87 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
| float start_ammo_fuel |
Definition at line 88 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
| float start_ammo_nails |
Definition at line 85 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
| float start_ammo_rockets |
Definition at line 86 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
| float start_ammo_shells |
Definition at line 84 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), and target_init_use().
| float start_armorvalue |
Definition at line 97 of file world.qh.
Referenced by ctf_FlagcarrierWaypoints(), lms_RemovePlayer(), MayhemCalculatePlayerScore(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), target_init_use(), and WaypointSprite_AttachCarrier().
| float start_health |
Definition at line 96 of file world.qh.
Referenced by ctf_FlagcarrierWaypoints(), freezetag_Unfreeze(), lms_RemovePlayer(), MayhemCalculatePlayerScore(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), smneg_multiplier(), target_init_use(), and WaypointSprite_AttachCarrier().
| int start_items |
Definition at line 83 of file world.qh.
Referenced by buff_Available(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), player_powerups_remove_all(), PutPlayerInServer(), and readplayerstartcvars().
| WepSet start_weapons |
Definition at line 80 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readplayerstartcvars(), REGISTER_MUTATOR(), target_init_use(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
| WepSet start_weapons_default |
Definition at line 81 of file world.qh.
Referenced by readplayerstartcvars().
| WepSet start_weapons_defaultmask |
Definition at line 82 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| bool sv_ready_restart_after_countdown |
Definition at line 116 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), PutPlayerInServer(), readlevelcvars(), ReadyCount(), ReadyRestart_force(), and weaponLocked().
| string sv_termsofservice_url_escaped |
Definition at line 59 of file world.qh.
Referenced by Shutdown(), spawnfunc(), and WinningConditionHelper().
| float TemporaryDB |
Definition at line 129 of file world.qh.
Referenced by getladder(), initialize_field_db(), Shutdown(), spawnfunc(), and target_spawn_edit_entity().
| float warmup_start_ammo_cells |
Definition at line 105 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_ammo_fuel |
Definition at line 106 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_ammo_nails |
Definition at line 103 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_ammo_rockets |
Definition at line 104 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_ammo_shells |
Definition at line 102 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_armorvalue |
Definition at line 108 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float warmup_start_health |
Definition at line 107 of file world.qh.
Referenced by GiveWarmupResources(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| WepSet warmup_start_weapons |
Definition at line 98 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), MUTATOR_HOOKFUNCTION(), readplayerstartcvars(), weaponarena_available_all_update(), weaponarena_available_devall_update(), and weaponarena_available_most_update().
| WepSet warmup_start_weapons_default |
Definition at line 99 of file world.qh.
Referenced by readplayerstartcvars().
| WepSet warmup_start_weapons_defaultmask |
Definition at line 100 of file world.qh.
Referenced by MUTATOR_HOOKFUNCTION(), and readplayerstartcvars().
| float winning |
Definition at line 131 of file world.qh.
Referenced by assault_new_round(), spawnfunc(), target_assault_roundend_reset(), target_assault_roundend_use(), and target_invasion_roundend_use().
| const int WINNING_NEVER = 2 |
Definition at line 134 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_LMS(), and WinningCondition_Race().
| const int WINNING_NO = 0 |
Definition at line 132 of file world.qh.
Referenced by GetWinningCode(), WinningCondition_Assault(), WinningCondition_Invasion(), WinningCondition_LMS(), and WinningCondition_RanOutOfSpawns().
| const int WINNING_STARTSUDDENDEATHOVERTIME = 3 |
Definition at line 135 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_QualifyingThenRace(), and WinningCondition_Race().
| const int WINNING_YES = 1 |
Definition at line 133 of file world.qh.
Referenced by CheckRules_World(), GetWinningCode(), WinningCondition_Assault(), WinningCondition_Invasion(), WinningCondition_LMS(), WinningCondition_QualifyingThenRace(), WinningCondition_Race(), and WinningCondition_RanOutOfSpawns().
| int world_initialized |
Definition at line 43 of file world.qh.
Referenced by GameCommand_adminmsg(), GameCommand_allready(), GameCommand_allspec(), GameCommand_anticheat(), GameCommand_bot_cmd(), GameCommand_cointoss(), GameCommand_defer_clear(), GameCommand_defer_clear_all(), GameCommand_extendmatchtime(), GameCommand_gametype(), GameCommand_gotomap(), GameCommand_lockteams(), GameCommand_moveplayer(), GameCommand_nospectators(), GameCommand_printstats(), GameCommand_reducematchtime(), GameCommand_resetmatch(), GameCommand_shuffleteams(), GameCommand_stuffto(), GameCommand_unlockteams(), GameCommand_warp(), Shutdown(), spawnfunc(), and spawnfunc().