Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
sv_tdm.qh
Go to the documentation of this file.
1#pragma once
2
7void tdm_Initialize();
8
9REGISTER_MUTATOR(tdm, false)
10{
13 {
15 }
16 return 0;
17}
#define MUTATOR_ONADD
Definition base.qh:309
#define REGISTER_MUTATOR(...)
Definition base.qh:295
#define MUTATOR_STATIC()
Definition base.qh:313
int autocvar_g_tdm_point_limit
Definition sv_tdm.qh:4
int autocvar_g_tdm_point_leadlimit
Definition sv_tdm.qh:5
void tdm_Initialize()
Definition sv_tdm.qc:53
bool autocvar_g_tdm_team_spawns
Definition sv_tdm.qh:6