Xonotic QuakeC
The free, fast arena FPS with crisp movement and a wide array of weapons
touchexplode.qc
Go to the documentation of this file.
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#include "
touchexplode.qh
"
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#ifdef MENUQC
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METHOD
(
MutatorTouchExplode
, describe,
string
(
MutatorTouchExplode
this
))
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{
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TC
(
MutatorTouchExplode
,
this
);
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PAGE_TEXT_INIT
();
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PAR
(_(
"The %s mutator causes an explosion when two players collide if it is enabled."
),
COLORED_NAME
(
this
));
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PAR
(_(
"This is a nice way to add some silly fun to a server, but it also does allow for the use of new tactics in some gametypes."
));
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return
PAGE_TEXT
;
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}
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#endif
MutatorTouchExplode
Definition
touchexplode.qh:4
COLORED_NAME
#define COLORED_NAME(this)
Definition
color.qh:195
TC
#define TC(T, sym)
Definition
_all.inc:82
METHOD
#define METHOD(cname, name, prototype)
Definition
oo.qh:269
PAGE_TEXT
#define PAGE_TEXT
Definition
string.qh:643
PAR
#define PAR(...)
Adds an individually translatable paragraph to PAGE_TEXT without having to deal with strcat and sprin...
Definition
string.qh:649
PAGE_TEXT_INIT
#define PAGE_TEXT_INIT()
Definition
string.qh:642
touchexplode.qh
common
mutators
mutator
touchexplode
touchexplode.qc
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