10PAR(_("The %s mutator gives all players a permanent version of the %s buff. "
11"However, unlike the normal %s buff, when this mutator is enabled players' health can go way above the usual limit of 200."), COLORED_NAME(this), COLORED_NAME(BUFF_VAMPIRE), COLORED_NAME(BUFF_VAMPIRE));
12PAR(_("Additionally the amount of health players get is equal to the damage they deal, which isn't normally the case with the %s buff."), COLORED_NAME(BUFF_VAMPIRE));