DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
▼
DarkPlaces
►
DarkPlaces Engine
# DarkPlaces Contributing Guidelines
►
Credits
File System
The network info/connection protocol.
►
Data Structures
▼
Files
►
File List
▼
Globals
►
All
►
Functions
►
Variables
Typedefs
Enumerations
►
Enumerator
▼
Macros
_
a
b
c
d
e
f
g
h
i
j
k
l
m
n
o
p
q
r
s
t
u
v
w
x
y
z
Here is a list of all macros with links to the files they belong to:
- a -
ADVANCE_PROFILE_BEFORE_JUMP :
prvm_exec.c
,
prvm_execprogram.h
ALIAS_ONSEAM :
modelgen.h
ALIAS_VERSION :
modelgen.h
AMBIENT_LAVA :
bspfile.h
AMBIENT_SKY :
bspfile.h
AMBIENT_SLIME :
bspfile.h
AMBIENT_WATER :
bspfile.h
ANGLEMOD :
mathlib.h
APIENTRY :
glquake.h
APPEND :
common.c
AREA_GRID :
world.h
AREA_GRIDNODES :
world.h
ARRAY_SIZE :
common.h
ATTEN1DSIZE :
r_shadow.c
ATTEN2DSIZE :
r_shadow.c
ATTEN3DSIZE :
r_shadow.c
ATTENTABLESIZE :
r_shadow.c
AVI_MASTER_INDEX_SIZE :
cap_avi.c
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0