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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Go to the source code of this file.
Macros | |
#define | ADVANCE_PROFILE_BEFORE_JUMP() |
#define | DISPATCH_OPCODE() |
#define | HANDLE_OPCODE(opcode) |
#define | PRE_ERROR() |
Functions | |
while (1) | |
Variables | |
prvm_uint_t | addr |
int | i |
prvm_uint_t | ofs |
cvar_t | prvm_garbagecollection_enable |
prvm_eval_t * | src |
#define ADVANCE_PROFILE_BEFORE_JUMP | ( | ) |
Definition at line 6 of file prvm_execprogram.h.
Referenced by while().
#define DISPATCH_OPCODE | ( | ) |
#define HANDLE_OPCODE | ( | opcode | ) |
#define PRE_ERROR | ( | ) |
Definition at line 26 of file prvm_execprogram.h.
Referenced by while().
while | ( | 1 | ) |
Definition at line 342 of file prvm_execprogram.h.
References prvm_eval_t::_int, addr, ADVANCE_PROFILE_BEFORE_JUMP, CACHE_CHANGING, DISPATCH_OPCODE, ev_void, FLOAT_IS_TRUE_FOR_INT, frame, g, HANDLE_OPCODE, i, cvar_t::integer, prvm_eval_t::ivector, nextthink, NO_DECLARE, ofs, OFS_RETURN, OP_ADD_F, OP_ADD_FI, OP_ADD_I, OP_ADD_IF, OP_ADD_PIW, OP_ADD_V, OP_ADDRESS, OP_AND_F, OP_AND_FI, OP_AND_I, OP_AND_IF, OP_BITAND_F, OP_BITAND_FI, OP_BITAND_I, OP_BITAND_IF, OP_BITOR_F, OP_BITOR_FI, OP_BITOR_I, OP_BITOR_IF, OP_BOUNDCHECK, OP_CALL0, OP_CALL1, OP_CALL2, OP_CALL3, OP_CALL4, OP_CALL5, OP_CALL6, OP_CALL7, OP_CALL8, OP_CONV_FTOI, OP_CONV_ITOF, OP_DIV_F, OP_DIV_FI, OP_DIV_I, OP_DIV_IF, OP_DIV_U, OP_DIV_VF, OP_DONE, OP_EQ_E, OP_EQ_F, OP_EQ_FI, OP_EQ_FNC, OP_EQ_I, OP_EQ_IF, OP_EQ_S, OP_EQ_V, OP_GADDRESS, OP_GE_F, OP_GE_FI, OP_GE_I, OP_GE_IF, OP_GLOAD_ENT, OP_GLOAD_F, OP_GLOAD_FLD, OP_GLOAD_FNC, OP_GLOAD_I, OP_GLOAD_S, OP_GLOAD_V, OP_GLOBALADDRESS, OP_GOTO, OP_GSTOREP_ENT, OP_GSTOREP_F, OP_GSTOREP_FLD, OP_GSTOREP_FNC, OP_GSTOREP_I, OP_GSTOREP_S, OP_GSTOREP_V, OP_GT_F, OP_GT_FI, OP_GT_I, OP_GT_IF, OP_IF, OP_IFNOT, OP_LE_F, OP_LE_FI, OP_LE_I, OP_LE_IF, OP_LE_U, OP_LOAD_ENT, OP_LOAD_F, OP_LOAD_FLD, OP_LOAD_FNC, OP_LOAD_I, OP_LOAD_P, OP_LOAD_S, OP_LOAD_V, OP_LOADA_ENT, OP_LOADA_F, OP_LOADA_FLD, OP_LOADA_FNC, OP_LOADA_I, OP_LOADA_S, OP_LOADA_V, OP_LOADP_ENT, OP_LOADP_F, OP_LOADP_FLD, OP_LOADP_FNC, OP_LOADP_I, OP_LOADP_S, OP_LOADP_V, OP_LSHIFT_I, OP_LT_F, OP_LT_FI, OP_LT_I, OP_LT_IF, OP_LT_U, OP_MUL_F, OP_MUL_FI, OP_MUL_FV, OP_MUL_I, OP_MUL_IF, OP_MUL_V, OP_MUL_VF, OP_MUL_VI, OP_NE_E, OP_NE_F, OP_NE_FI, OP_NE_FNC, OP_NE_I, OP_NE_IF, OP_NE_S, OP_NE_V, OP_NOT_ENT, OP_NOT_F, OP_NOT_FNC, OP_NOT_I, OP_NOT_S, OP_NOT_V, OP_OR_F, OP_OR_FI, OP_OR_I, OP_OR_IF, OP_RETURN, OP_RSHIFT_I, OP_RSHIFT_U, OP_STATE, OP_STORE_ENT, OP_STORE_F, OP_STORE_FLD, OP_STORE_FNC, OP_STORE_I, OP_STORE_P, OP_STORE_S, OP_STORE_V, OP_STOREP_ENT, OP_STOREP_F, OP_STOREP_FLD, OP_STOREP_FNC, OP_STOREP_I, OP_STOREP_S, OP_STOREP_V, OP_SUB_F, OP_SUB_FI, OP_SUB_I, OP_SUB_IF, OP_SUB_V, OPA, OPB, OPC, PRE_ERROR, PRVM_Breakpoint(), prvm_coverage, PRVM_ED_FieldAtOfs(), PRVM_EDICTFIELDVALUE, PRVM_EnterFunction(), PRVM_FLOAT_IS_TRUE_FOR_INT, PRVM_FunctionCoverageEvent(), PRVM_gameedictfloat, PRVM_gameedictfunction, PRVM_gameglobaledict, PRVM_gameglobalfloat, prvm_gameplayfix_div0is0, prvm_garbagecollection_enable, PRVM_GetString(), PRVM_GLOBALFIELDVALUE, PRVM_GLOBALSBASE, PRVM_INT_MIN, PRVM_LeaveFunction(), PRVM_OP_STATE, PRVM_PRIi, PRVM_PrintStatement(), PRVM_PRIu, PRVM_Profile(), PRVM_PROG_TO_EDICT, prvm_runawaycheck, PRVM_Watchpoint(), self, src, Sys_DirtyTime(), time, and VM_Warning().
prvm_uint_t addr |
Definition at line 3 of file prvm_execprogram.h.
Referenced by Crypto_HostKey_Clear_f(), VM_M_crypto_getencryptlevel(), VM_M_crypto_getidfp(), VM_M_crypto_getidstatus(), VM_M_crypto_getkeyfp(), VM_netaddress_resolve(), and while().
int i |
Definition at line 2 of file prvm_execprogram.h.
Referenced by _R_CullBox(), _Thread_CondBroadcast(), aescpy(), base64_encode(), BIH_Build(), BIH_BuildNode(), BoxFromPoints(), BuffBigFloat(), BuffLittleFloat(), BufStr_Del(), BufStr_FindCreateReplace(), BufStr_Flush(), BuildGammaTable16(), BuildGammaTable8(), Cbuf_Execute(), CDAudio_Init(), chrchar_alpha(), chrconv_number(), chrconv_punct(), CL_AllocLightFlash(), CL_Cache_TraceLineSurfaces(), CL_ClearState(), CL_ClientMovement_Replay(), CL_ClientMovement_Unstick(), CL_CloseVideo(), CL_DecayLightFlashes(), CL_DrawVideo(), CL_Effect(), CL_EntityParticles(), CL_EstablishConnection(), CL_ExpandCSQCRenderEntities(), CL_ExpandEntities(), CL_FinishTimeDemo(), CL_ForwardToServer_f(), CL_GetVideoByName(), CL_IPLog_Add(), CL_IPLog_List_f(), CL_IPLog_Load(), CL_LerpPlayer(), CL_Locs_FindNearest(), CL_Locs_Reload_f(), CL_MeshEntities_Init(), CL_MeshEntities_Restart(), CL_MeshEntities_Shutdown(), CL_MeshEntities_Start(), CL_ModelIndexList_f(), CL_movestep(), CL_NetworkTimeReceived(), CL_NewBeam(), CL_NewParticle(), CL_Packet_f(), CL_ParseBaseline(), CL_ParseClientdata(), CL_ParseDownload(), CL_ParseParticleEffect(), CL_ParseServerInfo(), CL_ParseServerMessage(), CL_ParticleEffect_Fallback(), CL_ParticleEffectIndexForName(), CL_ParticleEffectNameForIndex(), CL_ParticleExplosion(), CL_ParticleExplosion2(), CL_Particles_LoadEffectInfo(), CL_Particles_ParseEffectInfo(), CL_PingPLReport_f(), CL_PrintEntities_f(), CL_PurgeOwner(), CL_Rcon_f(), CL_ReadDemoMessage(), CL_RelinkBeams(), CL_RelinkEffects(), CL_RelinkLightFlashes(), CL_RelinkNetworkEntities(), CL_RelinkQWNails(), CL_RelinkStaticEntities(), CL_RotateMoves(), CL_Screen_Init(), CL_SendMove(), CL_SetInfo(), CL_SoundIndexList_f(), CL_SpawnDecalParticleForPoint(), CL_Startdemos_f(), CL_TimeRefresh_f(), CL_Trace_Toss(), CL_TraceBox(), CL_TraceLine(), CL_TracePoint(), CL_UpdateEntityShading(), CL_UpdateNetworkCollisionEntities(), CL_UpdateNetworkEntities(), CL_UpdateViewEntities(), CL_User_f(), CL_Users_f(), CL_Video_Frame(), CL_Video_Init(), CL_Video_Shutdown(), cl_video_shutdown(), cl_video_start(), CL_VM_Init(), CL_WriteDemoMessage(), clippointtosurface(), ClipVelocity(), CLVM_count_edicts(), CLVM_end_increase_edicts(), Cmd_AddCommand(), Cmd_Alias_f(), Cmd_CheckParm(), Cmd_CompleteNicksPrint(), Cmd_Echo_f(), Cmd_Exec_f(), Cmd_StuffCmds_f(), Cmd_UnAlias_f(), Collision_BoundingBoxOfBrushTraceSegment(), Collision_BrushForBox(), Collision_Cache_HashIndexForArray(), Collision_CalcEdgeDirsForPolygonBrushFloat(), Collision_CalcPlanesForTriangleBrushFloat(), Collision_ClipTrace_Box(), Collision_PrintBrushAsQHull(), Collision_SnapCopyPoints(), Collision_TraceBrushTriangleFloat(), Collision_TraceBrushTriangleMeshFloat(), Collision_TraceLineTriangleMeshFloat(), Collision_TransformBrush(), Collision_TranslateBrush(), COM_ChangeGameTypeForGameDirs(), Com_HexDumpToConsole(), COM_Init_Commands(), COM_InitGameType(), COM_InsertFlags(), CompressedImageCache_Add(), CompressedImageCache_Find(), Con_CheckResize(), Con_ClearNotify(), Con_CompleteCommandLine(), Con_ConDump_f(), Con_DisplayList(), Con_DrawConsole(), Con_DrawInput(), Con_DrawNotifyRect(), Con_LastVisibleLine(), Con_MaskPrint(), ConBuffer_FindPrevLine(), ConBuffer_FixTimes(), ConBuffer_GetLine(), convex_builder_add_point(), convex_builder_get_planes4f(), convex_builder_get_points3f(), copy64(), Crypto_BuildChallengeAppend(), Crypto_BuildIdString(), Crypto_ClearHostKeys(), Crypto_ClientParsePacket(), Crypto_DecryptPacket(), Crypto_EncryptPacket(), Crypto_HostKey_Clear_f(), Crypto_HostKeys_f(), Crypto_InitHostKeys(), Crypto_KeyGen_f(), Crypto_Keys_f(), Crypto_LoadKeys(), Crypto_ParsePack(), Crypto_ParsePack(), Crypto_SavePubKeyTextFile(), Crypto_ServerFindInstance(), Crypto_ServerParsePacket_Internal(), Crypto_Shutdown(), Crypto_UnloadKeys(), Crypto_UnParsePack(), Crypto_UnParsePack(), Curl_Curl_f(), Curl_GetDownloadInfo(), Cvar_Del_f(), Cvar_Get(), Cvar_IsAutoCvar(), Cvar_RegisterVariable(), Cvar_UpdateAutoCvar(), Download_CheckExtensions(), dpvsimpledecode_decompressimage(), Draw_Frame(), DrawQ_String_Scale(), DrawQ_TextWidth_UntilWidth_TrackColors_Scale(), EntityFrame4_AckFrame(), EntityFrame4_CL_ReadFrame(), EntityFrame4_FreeDatabase(), EntityFrame4_ResetDatabase(), EntityFrame4_WriteFrame(), EntityFrame5_AckFrame(), EntityFrame5_AllocDatabase(), EntityFrame5_LostFrame(), EntityFrame5_WriteFrame(), EntityFrame_AckFrame(), EntityFrame_CL_ReadFrame(), EntityFrame_FetchFrame(), EntityFrame_WriteFrame(), EntityFrameCSQC_LostAllFrames(), EntityFrameCSQC_LostFrame(), EntityFrameQuake_ReadEntity(), EntityFrameQuake_WriteFrame(), FindFont(), FindFraction(), FindUnusedVid(), FindViewthing(), Font_LoadFile(), Font_LoadFont(), Font_Postprocess(), font_shutdown(), Font_UnloadFont(), fontfilecache_Free(), fontfilecache_FreeAll(), fontfilecache_LoadFile(), FS_AddGameDirectory(), FS_GameDir_f(), FS_Init_Dir(), FS_ListDirectory(), FS_ListGameDirs(), FS_LoadPackPAK(), FS_Rescan(), FS_Search(), FS_SetGameDirs(), FS_WriteFileInBlocks(), get_char_from_incmap(), getdrawfontnum(), GetMapList(), GetWavinfo(), GL_Backend_CompileShader(), gl_backend_devicelost(), gl_backend_init(), GL_Draw_Init(), gl_draw_newmap(), gl_draw_start(), GL_Main_Init(), GL_Mesh_ListVBOs(), GL_ReadPixelsBGRA(), GL_TextureMode_f(), hmac(), hmac_mdfour_challenge_matching(), Host_Init(), Host_InitSession(), Image_Compress(), Image_CopyAlphaFromBlueBGRA(), Image_FixTransparentPixels_f(), Image_GenerateConChars(), Image_GetEmbeddedPicBGRA(), Image_MakeLinearColorsFromsRGB(), Image_MakesRGBColorsFromLinear_Lightmap(), Image_Resample32Lerp(), Image_Resample32Nolerp(), IN_BestWeapon_f(), IN_BestWeapon_Register(), IN_Move_TouchScreen_SteelStorm(), incmap_post_process(), InfoString_Print(), jam_decodeframe(), jam_video(), JPEG_SaveImage_to_Buffer(), Key_Bind_f(), Key_EventQueue_Unblock(), Key_History_f(), Key_History_Find_All(), Key_History_Find_Backwards(), Key_History_Find_Forwards(), Key_History_Shutdown(), Key_In_Bind_f(), Key_Parse_CommonKeys(), Key_PrintBindList(), Key_Unbindall_f(), Key_WriteBindings(), LHNET_OpenSocket_Connectionless(), LHNETADDRESS_FromString(), LHNETPRIVATE_StrError(), LibAvW_OpenVideo(), LoadConChars_BGRA(), LoadFont(), LoadFont_f(), loadimagepixelsbgra(), LoadLMP_BGRA(), LoadTGA_BGRA(), M_Demo_Draw(), M_DrawSlider(), M_Keys_Draw(), M_Load_Draw(), M_Menu_GameOptions_f(), M_Menu_Video_FindResolution(), M_Quit_Draw(), M_Save_Draw(), M_ScanSaves(), M_Setup_Draw(), main(), Math_atov(), Matrix4x4_Accumulate(), Matrix4x4_Clear(), Matrix4x4_Interpolate(), Matrix4x4_Normalize3(), Matrix4x4_Reflect(), Mem_ExpandableArray_AllocRecord(), Mem_ExpandableArray_FreeArray(), Mem_ExpandableArray_FreeRecord(), Mem_ExpandableArray_IndexRange(), Mem_ExpandableArray_RecordAtIndex(), Mod_Alias_GetTagIndexForName(), Mod_Alias_MorphMesh_CompileFrames(), Mod_AliasInit(), Mod_BSP_FatPVS_RecursiveBSPNode(), Mod_BSP_FinalizePortals(), Mod_BSP_FindNonSolidLocation(), Mod_BSP_FindNonSolidLocation_r_Triangle(), Mod_BSP_LightPoint_RecursiveBSPNode(), Mod_BSP_LoadSubmodels(), Mod_BSP_RecursiveNodePortals(), Mod_BuildAliasSkinsFromSkinFiles(), Mod_BuildNormals(), Mod_BuildTextureVectorsFromNormals(), Mod_BuildVBOs(), Mod_BuildVertexRemapTableFromElements(), Mod_ClearUsed(), Mod_ConvertAliasVerts(), Mod_CountSkinFiles(), Mod_DARKPLACESMODEL_Load(), Mod_Decompile_f(), Mod_FindName(), Mod_FindPotentialDeforms(), Mod_FrameGroupify_ParseGroups(), Mod_FrameGroupify_ParseGroups_Store(), Mod_GenerateLightmaps_CreateLightmaps(), Mod_GenerateLightmaps_CreateTriangleInformation(), Mod_GenerateLightmaps_DestroyLightmaps(), Mod_GenerateLightmaps_DestroyLights(), Mod_GenerateLightmaps_InitSampleOffsets(), Mod_GenerateLightmaps_LightPoint(), Mod_GenerateLightmaps_SamplePoint(), Mod_GenerateLightmaps_UnweldTriangles(), Mod_GenerateLightmaps_UpdateVertexColors(), Mod_IBSP_Load(), Mod_IDP0_Load(), Mod_IDP2_Load(), Mod_IDP3_Load(), Mod_IDS2_Load(), Mod_IDSP_Load(), Mod_INTERQUAKEMODEL_Load(), Mod_LoadModel(), Mod_LoadQ3Shaders(), Mod_LoadSkinFiles(), Mod_LoadTextureFromQ3Shader(), Mod_MD3_AnimateVertices(), Mod_MDL_AnimateVertices(), Mod_MDL_LoadFrames(), Mod_MDLMD2MD3_TraceBox(), Mod_MDLMD2MD3_TraceLine(), Mod_Mesh_ComputeBounds(), Mod_Mesh_GetTexture(), Mod_Mesh_MakeSortedSurfaces(), Mod_Mesh_Validate(), mod_newmap(), Mod_OBJ_Load(), Mod_Print_f(), Mod_PSKMODEL_Load(), Mod_PurgeUnused(), Mod_Q1BSP_AmbientSoundLevelsForPoint(), Mod_Q1BSP_CheckWaterAlphaSupport(), Mod_Q1BSP_Load(), Mod_Q1BSP_LoadClipnodes(), Mod_Q1BSP_LoadEdges(), Mod_Q1BSP_LoadFaces(), Mod_Q1BSP_LoadLeaffaces(), Mod_Q1BSP_LoadLeafs(), Mod_Q1BSP_LoadLighting(), Mod_Q1BSP_LoadNodes(), Mod_Q1BSP_LoadPlanes(), Mod_Q1BSP_LoadSplitSky(), Mod_Q1BSP_LoadSurfedges(), Mod_Q1BSP_LoadTexinfo(), Mod_Q1BSP_LoadTextures(), Mod_Q1BSP_LoadVertexes(), Mod_Q1BSP_MakeHull0(), Mod_Q1BSP_ParseWadsFromEntityLump(), Mod_Q1BSP_TraceLineAgainstSurfacesFindTextureOnNode(), Mod_Q2BSP_FindSubmodelBrushRange_r(), Mod_Q2BSP_Load(), Mod_Q2BSP_LoadBrushes(), Mod_Q2BSP_LoadBrushSides(), Mod_Q2BSP_LoadLeafBrushes(), Mod_Q2BSP_LoadLeafs(), Mod_Q2BSP_LoadNodes(), Mod_Q2BSP_LoadTexinfo(), Mod_Q2BSP_LoadVisibility(), Mod_Q3BSP_LightPoint(), Mod_Q3BSP_Load(), Mod_Q3BSP_LoadBrushes(), Mod_Q3BSP_LoadBrushSides(), Mod_Q3BSP_LoadBrushSides_IG(), Mod_Q3BSP_LoadEffects(), Mod_Q3BSP_LoadFaces(), Mod_Q3BSP_LoadLeafBrushes(), Mod_Q3BSP_LoadLeafFaces(), Mod_Q3BSP_LoadLeafs(), Mod_Q3BSP_LoadLightGrid(), Mod_Q3BSP_LoadLightmaps(), Mod_Q3BSP_LoadModels(), Mod_Q3BSP_LoadNodes(), Mod_Q3BSP_LoadPlanes(), Mod_Q3BSP_LoadPVS(), Mod_Q3BSP_LoadTextures(), Mod_Q3BSP_LoadTriangles(), Mod_Q3BSP_LoadVertices(), Mod_Reload(), Mod_RemoveDegenerateTriangles(), Mod_ShadowMesh_AddMesh(), Mod_ShadowMesh_CalcBBox(), Mod_ShadowMesh_Finish(), mod_shutdown(), Mod_Skeletal_AddBlend(), Mod_Skeletal_AnimateVertices_Generic(), Mod_Skeletal_BuildTransforms(), Mod_Skeletal_CompressBlend(), Mod_SnapVertices(), Mod_Sprite_SharedSetup(), mod_start(), Mod_UnloadCustomMaterial(), Mod_ValidateElements(), Mod_VBSP_Load(), Mod_VBSP_LoadEdges(), Mod_VBSP_LoadFaces(), Mod_VBSP_LoadPlanes(), Mod_VBSP_LoadSurfedges(), Mod_VBSP_LoadTexinfo(), Mod_VBSP_LoadVertexes(), Mod_VertexRangeFromElements(), Mod_ZYMOTICMODEL_Load(), ModList_Enable(), ModList_RebuildList(), MP_CheckRequiredFuncs(), MR_Init(), MVM_count_edicts(), NetConn_BuildChallengeString(), NetConn_BuildStatusResponse(), NetConn_ChooseClientSocketForAddress(), NetConn_ChooseServerSocketForAddress(), NetConn_ClientFrame(), NetConn_ClientParsePacket(), NetConn_Init(), NetConn_Read(), NetConn_ServerFrame(), NetConn_ServerParsePacket(), NetConn_UpdateSockets(), NetConn_Write(), Nicks_CompleteCountPossible(), Nicks_CutMatchesAlphaNumeric(), Nicks_CutMatchesNormal(), Nicks_CutMatchesNoSpaces(), noise4f(), OGG_GetSamplesFloat(), Palette_Load(), Palette_LoadQ2Colormap(), Palette_SetupSpecialPalettes(), particletextureinvert(), PHYS_TestEntityPosition(), PHYS_UnstickEntityReturnOffset(), PNG_SaveImage_preflipped(), PolygonD_Clip(), PolygonD_Divide(), PolygonF_Clip(), PolygonF_Divide(), Portal_CheckPolygon(), Portal_PolygonRecursiveMarkLeafs(), Portal_PortalThroughPortalPlanes(), Portal_RecursiveFlow(), Portal_RecursiveFlowSearch(), Portal_Visibility(), Protocol_EnumForName(), Protocol_EnumForNumber(), Protocol_NameForEnum(), Protocol_Names(), Protocol_NumberForEnum(), Protocol_UpdateClientStats(), Protocol_WriteStatsReliable(), PRVM_AllocString(), PRVM_CallProfile(), PRVM_ChangeEngineString(), PRVM_Crash(), PRVM_ED_Alloc(), PRVM_ED_FieldAtOfs(), PRVM_ED_FindField(), PRVM_ED_FindFunction(), PRVM_ED_FindGlobal(), PRVM_ED_GlobalAtOfs(), PRVM_ED_ParseEpair(), PRVM_ED_Print(), PRVM_ED_PrintEdict_f(), PRVM_ED_PrintEdicts_f(), PRVM_ED_Write(), PRVM_ED_WriteGlobals(), PRVM_EnterFunction(), PRVM_Fields_f(), PRVM_Globals_f(), PRVM_Init(), PRVM_IsEdictReferenced(), PRVM_IsStringReferenced(), PRVM_LeakTest(), PRVM_LeaveFunction(), PRVM_MarkReferencedEdicts(), PRVM_MEM_Alloc(), PRVM_MEM_IncreaseEdicts(), PRVM_NewKnownString(), PRVM_PO_Destroy(), PRVM_PO_Load(), PRVM_PrintFunctionStatements(), PRVM_PrintState(), PRVM_PrintStatement(), PRVM_Profile(), PRVM_Prog_Load(), PRVM_SetEngineString(), PRVM_ShortStackTrace(), PRVM_StackTrace(), PRVM_UglyValueString(), Q3PatchAdjustTesselation(), QW_CL_ParseNails(), QW_CL_RequestNextDownload(), R_AnimCache_CacheVisibleEntities(), R_AnimCache_ClearCache(), R_BuildLightMap(), R_CanSeeBox(), R_CompleteLightPoint(), R_CountLeafTriangles(), R_DecalSystem_ApplySplatEntitiesQueue(), R_DecalSystem_SpawnTriangle(), R_DrawBBoxMesh(), R_DrawBrushModelsSky(), R_DrawEntityBBoxes(), R_DrawEntityBBoxes_Callback(), R_DrawExplosions(), R_DrawLoc_Callback(), R_DrawModelDecals(), R_DrawModelDecals_Entity(), R_DrawModelDecals_FadeEntity(), R_DrawModels(), R_DrawModelsAddWaterPlanes(), R_DrawModelsDebug(), R_DrawModelsDepth(), R_DrawModelSurfaces(), R_DrawNoModel_TransparentCallback(), R_DrawParticles(), R_DrawPortal_Callback(), R_DrawPortals(), R_DrawSurface_TransparentCallback(), R_Explosion_Init(), R_ExplosionVert(), R_FillColors(), R_GetCubemap(), R_GetCurrentTexture(), R_GLSL_CompilePermutation(), R_GLSL_DumpShader_f(), R_GLSL_Restart_f(), R_InitBloodTextures(), R_InitParticleTexture(), R_InitShaderModeInfo(), R_ListWorldTextures_f(), R_LoadCubemap(), R_LoadSkyBox(), R_LoadTextureDDSFile(), R_Mesh_AddPolygon3d(), R_Mesh_AddPolygon3f(), R_Mesh_AddVertex(), R_Mesh_Draw(), R_MeshQueue_RenderTransparent(), R_Mod_CompileShadowMap(), R_Mod_DrawAddWaterPlanes(), R_Mod_DrawLight(), R_Model_Sprite_Draw_TransparentCallback(), R_ModulateColors(), R_Modules_DeviceLost(), R_Modules_DeviceRestored(), R_Modules_NewMap(), R_Modules_Shutdown(), R_Modules_Start(), R_MoveExplosion(), R_NewExplosion(), r_part_start(), R_Particles_Init(), R_Q1BSP_DrawLight_TransparentCallback(), R_Q1BSP_RecursiveGetLightInfo_BSP(), R_QueueModelSurfaceList(), R_RegisterModule(), R_RenderTarget_FreeUnused(), R_RenderTarget_Get(), R_ReplaceWorldTexture_f(), R_RTLight_Compile(), R_ScissorForBBox(), R_SetupShader_SetPermutationGLSL(), R_SetupTexture(), R_Shadow_BounceGrid_AssignPhotons_Task(), R_Shadow_BounceGrid_EnqueuePhotons_Task(), R_Shadow_BounceGrid_EnqueueSlices_Task(), R_Shadow_ComputeShadowCasterCullingPlanes(), R_Shadow_CullFrustumSides(), R_Shadow_DrawCoronas(), R_Shadow_DrawLight(), R_Shadow_DrawLightShadowMaps(), R_Shadow_DrawModelShadowMaps(), R_Shadow_DrawPrepass(), R_Shadow_PrepareLight(), R_Shadow_PrepareModelShadows(), R_Shadow_RenderMode_DrawDeferredLight(), R_Shadow_ShadowMapFromList(), R_SkinFrame_LoadInternal8bit(), R_SkinFrame_LoadInternalBGRA(), R_SkinFrame_LoadInternalQuake(), R_SkinFrame_Purge(), R_SkyBox(), R_StainNode(), r_textures_devicelost(), r_textures_devicerestored(), R_TimeReport_EndFrame(), R_TrackSprite(), R_UnloadSkyBox(), R_UpdateVariables(), R_UploadFullTexture(), R_View_SetFrustum(), R_View_UpdateEntityVisible(), R_View_WorldVisibility(), RemovePortalFromNodes(), RSurf_DrawBatch(), RSurf_PrepareVerticesForBatch(), RSurf_RenumberElements(), S_ClearUsed(), S_ConvertPaintBuffer(), S_FreeSfx(), S_GetEntChannelPosition(), S_LoadWavFile(), S_MixToBuffer(), S_PauseGameSounds(), S_Play_Common(), S_SetChannelLayout(), S_SoftClipPaintBuffer(), S_SoundList_f(), S_StartSound_StartPosition_Flags(), S_Startup(), S_StopAllSounds(), S_StopSound(), S_UnderwaterFilter(), S_UnloadAllSounds_f(), S_Update(), S_UpdateAmbientSounds(), Sbar_DeathmatchOverlay(), Sbar_Draw(), Sbar_DrawFrags(), Sbar_DrawInventory(), Sbar_MiniDeathmatchOverlay(), Sbar_Score(), Sbar_SortFrags(), sbar_start(), SCR_CaptureVideo_Avi_BeginVideo(), SCR_CaptureVideo_Avi_SoundFrame(), SCR_CaptureVideo_Ogg_BeginVideo(), SCR_CaptureVideo_Ogg_SoundFrame(), SCR_CaptureVideo_RIFF_MakeIxChunk(), SCR_CaptureVideo_RIFF_Pop(), SCR_Centerprint_f(), SCR_DrawCurlDownload(), SCR_DrawNetGraph(), SCR_DrawTouchscreenOverlay(), SCR_ScreenShot(), seacpy(), SetMinMaxSize(), SetMinMaxSizePRVM(), setup_rateindex(), should_use_incmap(), SHOWLMP_decodehide(), SHOWLMP_drawall(), skyspherecalc(), SND_Spatialize_WithSfx(), StoreBigLong(), StoreBigShort(), StoreLittleLong(), StoreLittleShort(), stringlistfreecontents(), stringlistsort(), SV_Accelerate(), SV_AirAccelerate(), SV_AirMove(), SV_Begin_f(), SV_BroadcastPrint(), SV_CheckTimeouts(), SV_CheckVelocity(), SV_CloseEnough(), SV_ConnectClient(), SV_CreateBaseline(), SV_DisableCheats_c(), SV_DropClient(), SV_Ent_Create_f(), SV_Ent_Remove_All_f(), SV_Ent_Remove_f(), SV_FlushBroadcastMessages(), SV_FlyMove(), SV_Frame(), SV_GetTagIndex(), SV_Kick_f(), SV_LinkEdict_TouchAreaGrid(), SV_Loadgame_f(), SV_MarkWriteEntityStateToClient(), SV_ModelIndex(), SV_movestep(), SV_Name_f(), SV_ParticleEffectIndex(), SV_Physics(), SV_Ping_f(), SV_Pings_f(), SV_Playermodel_f(), SV_Playerskin_f(), SV_PointSuperContents(), SV_PrepareEntityForSending(), SV_PushMove(), SV_ReadClientMessage(), SV_ReadClientMove(), SV_Savegame_f(), SV_Savegame_to(), SV_SaveSpawnparms(), SV_SendClientMessages(), SV_SendCvar_f(), SV_SendServerinfo(), SV_ServerOptions(), SV_SetIdealPitch(), SV_Shutdown(), SV_SoundIndex(), SV_Spawn_f(), SV_SpawnServer(), SV_StartParticle(), SV_StartPointSound(), SV_StartSound(), SV_Status_f(), SV_ThreadFunc(), SV_Trace_Toss(), SV_TraceBox(), SV_TraceLine(), SV_TracePoint(), SV_UpdateToReliableMessages(), SV_WallFriction(), SV_WaterMove(), SV_WriteClientdataToMessage(), SV_WriteDemoMessage(), SV_WriteEntitiesToClient(), SVBSP_AddPolygon(), SVBSP_AddPolygonNode(), SVBSP_DividePolygon(), SVBSP_InsertOccluderPolygonNodes(), SVVM_count_edicts(), SVVM_end_increase_edicts(), SVVM_free_edict(), Sys_CheckParm(), Sys_Error(), Sys_HandleCrash(), Sys_LoadDependency(), Sys_SDL_HandleEvents(), TaskQueue_Enqueue(), TaskQueue_Frame(), u8_analyze(), u8_byteofs(), u8_charidx(), u8_mbstowcs(), u8_prevbyte(), u8_wcstombs(), UnloadMapChain(), V_CalcRefdefUsing(), VID_ApplyGammaToColor(), VID_BuildGammaTables(), VID_InitModeGL(), VID_Shared_SetJoystick(), VID_SortModes(), VID_Start(), VID_TouchscreenArea(), VM_buf_copy(), VM_buf_create(), VM_buf_implode(), VM_bufstr_find(), VM_bufstr_free(), VM_chr2str(), VM_CL_findbox(), VM_CL_findradius(), VM_CL_frameforname(), VM_CL_getinputstate(), VM_CL_getplayerkey(), VM_CL_getstatf(), VM_CL_getstats(), VM_CL_lightstyle(), VM_CL_particleeffectnum(), VM_CL_pointparticles(), VM_CL_precache_model(), VM_CL_R_AddEntities(), VM_CL_R_PolygonEnd(), VM_CL_ReadPicture(), VM_CL_setmodel(), VM_CL_setmodelindex(), VM_CL_skel_create(), VM_CL_trailparticles(), VM_digest_hex(), VM_entityfieldname(), VM_entityfieldtype(), VM_Files_CloseAll(), VM_Files_Init(), VM_findchain(), VM_findchainflags(), VM_findchainfloat(), VM_findkeysforcommand(), VM_FrameBlendFromFrameGroupBlend(), VM_getentityfieldstring(), VM_loadfont(), VM_M_crypto_getmyidfp(), VM_M_crypto_getmyidstatus(), VM_M_crypto_getmykeyfp(), VM_max(), VM_min(), VM_nextent(), VM_putentityfieldstring(), VM_Search_Init(), VM_Search_Reset(), VM_strconv(), VM_strireplace(), VM_strreplace(), VM_SV_AddStat(), VM_SV_aim(), VM_SV_clientcommand(), VM_SV_effect(), VM_SV_findbox(), VM_SV_findradius(), VM_SV_frameforname(), VM_SV_makestatic(), VM_SV_modelnameforindex(), VM_SV_newcheckclient(), VM_SV_particleeffectnum(), VM_SV_setcolor(), VM_SV_setmodel(), VM_SV_setmodelindex(), VM_SV_setspawnparms(), VM_SV_skel_create(), VM_SV_spawnclient(), VM_SV_UpdateCustomStats(), VM_uri_get(), VM_VarString(), W_CleanupName(), W_GetLumpName(), W_GetTextureBGRA(), W_SwapLumps(), W_UnloadAll(), WAV_GetSamplesFloat(), while(), World_SetSize(), World_UnlinkAll(), World_UnlinkEdict(), and XMP_GetSamplesFloat().
prvm_uint_t ofs |
Definition at line 3 of file prvm_execprogram.h.
Referenced by Con_DrawInput(), FS_CreatePath(), PRVM_ED_FieldAtOfs(), PRVM_ED_GlobalAtOfs(), PRVM_GlobalString(), PRVM_GlobalStringNoContents(), PRVM_Prog_Load(), u8_byteofs(), u8_charidx(), u8_prevbyte(), and while().
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extern |
Definition at line 48 of file prvm_edict.c.
Referenced by PRVM_GarbageCollection(), PRVM_Init(), and while().
prvm_eval_t* src |
Definition at line 4 of file prvm_execprogram.h.
Referenced by aescpy(), Cmd_ExecuteString(), Cmd_PreprocessAndExecuteString(), Cmd_SV_Callback(), dp__strlcat(), dp__strlcpy(), dp_stpecpy(), dp_ustr2stp(), Font_LoadMap(), FS_DefaultExtension(), GL_DebugOutputCallback(), Mod_Q1BSP_LoadSplitSky(), R_BlendFuncFlags(), seacpy(), VM_strpad(), VM_uri_escape(), VM_uri_unescape(), and while().