DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
Here is a list of all macros with links to the files they belong to:
- n -
N :
ft2.c
n :
fractalnoise.c
NAME_LENGTH :
client.h
NARROW :
utf8lib.h
NET_EXTRESPONSE_MAX :
netconn.h
NET_HEADERSIZE :
netconn.h
NET_MAXMESSAGE :
qdefs.h
NET_MINRATE :
qdefs.h
NET_PROTOCOL_VERSION :
netconn.h
NETFLAG_ACK :
netconn.h
NETFLAG_CRYPTO0 :
netconn.h
NETFLAG_CRYPTO1 :
netconn.h
NETFLAG_CRYPTO2 :
netconn.h
NETFLAG_CTL :
netconn.h
NETFLAG_DATA :
netconn.h
NETFLAG_EOM :
netconn.h
NETFLAG_LENGTH_MASK :
netconn.h
NETFLAG_NAK :
netconn.h
NETFLAG_UNRELIABLE :
netconn.h
NETGRAPH_CHOKEDPACKET :
netconn.h
NETGRAPH_LOSTPACKET :
netconn.h
NETGRAPH_NOPACKET :
netconn.h
NETGRAPH_PACKETS :
netconn.h
NEX_IT_BULLETS :
quakedef.h
NEX_IT_CELLS :
quakedef.h
NEX_IT_CRYLINK :
quakedef.h
NEX_IT_ELECTRO :
quakedef.h
NEX_IT_GRENADE_LAUNCHER :
quakedef.h
NEX_IT_HAGAR :
quakedef.h
NEX_IT_INVINCIBLE :
quakedef.h
NEX_IT_LASER :
quakedef.h
NEX_IT_NEX :
quakedef.h
NEX_IT_ROCKET_LAUNCHER :
quakedef.h
NEX_IT_ROCKETS :
quakedef.h
NEX_IT_SHELLS :
quakedef.h
NEX_IT_SHOTGUN :
quakedef.h
NEX_IT_SLOWMO :
quakedef.h
NEX_IT_SPEED :
quakedef.h
NEX_IT_STRENGTH :
quakedef.h
NEX_IT_UZI :
quakedef.h
NICKS_ADD_COLOR :
console.c
NICKS_ADD_QUOTE :
console.c
NICKS_ALPHANUMERICS_ONLY :
console.c
NICKS_FORCE_COLOR :
console.c
NICKS_NO_SPACES :
console.c
NO_DECLARE :
prvm_exec.c
NOISE_MASK :
fractalnoise.c
NOISE_SIZE :
fractalnoise.c
NORMSIZE :
gl_rmain.c
NULL :
qtypes.h
NUM_AMBIENTS :
bspfile.h
NUM_ARITH_TBLS :
jpeg.c
NUM_CSHIFTS :
client.h
NUM_CSQCENTITIES_PER_FRAME :
server.h
NUM_CSQCENTITYDB_FRAMES :
server.h
NUM_GAMEOPTIONS :
menu.c
NUM_HELP_PAGES :
menu.c
NUM_HUFF_TBLS :
jpeg.c
NUM_LANCONFIG_CMDS :
menu.c
NUM_QUANT_TBLS :
jpeg.c
NUM_SETUP_CMDS :
menu.c
NUM_SPAWN_PARMS :
server.h
NUM_TS_ERRORS :
client.h
NumberOfNehahraDemos :
menu.c
NUMKEYS :
menu.c
NUMOFFSETS :
cl_input.c
NUMVERTEXNORMALS :
mathlib.h
Generated on Mon Mar 10 2025 16:50:23 for DarkPlaces by
1.12.0