DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
prvm_offsets.h
Go to the documentation of this file.
52PRVM_DECLARE_clientfieldfloat(userwavefunc_param0)
53PRVM_DECLARE_clientfieldfloat(userwavefunc_param1)
54PRVM_DECLARE_clientfieldfloat(userwavefunc_param2)
55PRVM_DECLARE_clientfieldfloat(userwavefunc_param3)
84PRVM_DECLARE_clientfunction(CSQC_Ent_Remove)
85PRVM_DECLARE_clientfunction(CSQC_Ent_Spawn)
86PRVM_DECLARE_clientfunction(CSQC_Ent_Update)
88PRVM_DECLARE_clientfunction(CSQC_Event_Sound)
91PRVM_DECLARE_clientfunction(CSQC_Parse_CenterPrint)
92PRVM_DECLARE_clientfunction(CSQC_Parse_Print)
93PRVM_DECLARE_clientfunction(CSQC_Parse_StuffCmd)
94PRVM_DECLARE_clientfunction(CSQC_Parse_TempEntity)
98PRVM_DECLARE_clientfunction(CSQC_DrawScores)
100PRVM_DECLARE_clientfunction(URI_Get_Callback)
160PRVM_DECLARE_clientglobalfloat(require_spawnfunc_prefix)
163PRVM_DECLARE_clientglobalfloat(serverdeltatime)
164PRVM_DECLARE_clientglobalfloat(serverprevtime)
199PRVM_DECLARE_clientglobalfloat(pmove_waterjumptime)
200PRVM_DECLARE_clientglobalfloat(pmove_jump_held)
211PRVM_DECLARE_clientglobalfloat(sound_starttime)
212PRVM_DECLARE_field(SendEntity)
213PRVM_DECLARE_field(SendFlags)
214PRVM_DECLARE_field(Version)
220PRVM_DECLARE_field(ammo_cells1)
221PRVM_DECLARE_field(ammo_lava_nails)
222PRVM_DECLARE_field(ammo_multi_rockets)
224PRVM_DECLARE_field(ammo_nails1)
225PRVM_DECLARE_field(ammo_plasma)
227PRVM_DECLARE_field(ammo_rockets1)
229PRVM_DECLARE_field(ammo_shells1)
234PRVM_DECLARE_field(blocked)
256PRVM_DECLARE_field(camera_transform)
266PRVM_DECLARE_field(contentstransition)
279PRVM_DECLARE_field(customizeentityforclient)
304PRVM_DECLARE_field(fullbright)
310PRVM_DECLARE_field(gravity)
317PRVM_DECLARE_field(items2)
341PRVM_DECLARE_field(movetypesteplandevent)
360PRVM_DECLARE_field(pmodel)
361PRVM_DECLARE_field(pmove_flags)
362PRVM_DECLARE_field(predraw)
365PRVM_DECLARE_field(renderamt)
366PRVM_DECLARE_field(renderflags)
368PRVM_DECLARE_field(modelscale_vec)
369PRVM_DECLARE_field(sendcomplexanimation)
370PRVM_DECLARE_field(shadertime)
389PRVM_DECLARE_field(userwavefunc_param0)
390PRVM_DECLARE_field(userwavefunc_param1)
391PRVM_DECLARE_field(userwavefunc_param2)
392PRVM_DECLARE_field(userwavefunc_param3)
408PRVM_DECLARE_function(CSQC_Ent_Remove)
409PRVM_DECLARE_function(CSQC_Ent_Spawn)
410PRVM_DECLARE_function(CSQC_Ent_Update)
411PRVM_DECLARE_function(CSQC_Event)
412PRVM_DECLARE_function(CSQC_Event_Sound)
415PRVM_DECLARE_function(CSQC_Parse_CenterPrint)
416PRVM_DECLARE_function(CSQC_Parse_Print)
417PRVM_DECLARE_function(CSQC_Parse_StuffCmd)
418PRVM_DECLARE_function(CSQC_Parse_TempEntity)
421PRVM_DECLARE_function(CSQC_DrawHud)
422PRVM_DECLARE_function(CSQC_DrawScores)
423PRVM_DECLARE_function(ClientConnect)
424PRVM_DECLARE_function(ClientDisconnect)
425PRVM_DECLARE_function(ClientKill)
426PRVM_DECLARE_function(ConsoleCmd)
427PRVM_DECLARE_function(EndFrame)
428PRVM_DECLARE_function(GameCommand)
429PRVM_DECLARE_function(PlayerPostThink)
430PRVM_DECLARE_function(PlayerPreThink)
431PRVM_DECLARE_function(PutClientInServer)
432PRVM_DECLARE_function(RestoreGame)
433PRVM_DECLARE_function(SV_ChangeTeam)
434PRVM_DECLARE_function(SV_OnEntityNoSpawnFunction)
435PRVM_DECLARE_function(SV_OnEntityPostSpawnFunction)
436PRVM_DECLARE_function(SV_OnEntityPreSpawnFunction)
437PRVM_DECLARE_function(SV_ParseClientCommand)
438PRVM_DECLARE_function(SV_PausedTic)
441PRVM_DECLARE_function(SetChangeParms)
442PRVM_DECLARE_function(SetNewParms)
443PRVM_DECLARE_function(StartFrame)
444PRVM_DECLARE_function(URI_Get_Callback)
447PRVM_DECLARE_function(m_keydown)
449PRVM_DECLARE_function(m_newmap)
450PRVM_DECLARE_function(m_gethostcachecategory)
451PRVM_DECLARE_function(m_shutdown)
452PRVM_DECLARE_function(m_toggle)
454PRVM_DECLARE_global(SV_InitCmd)
459PRVM_DECLARE_global(dmg_origin)
463PRVM_DECLARE_global(drawfontscale)
481PRVM_DECLARE_global(intermission_running)
548PRVM_DECLARE_global(pmove_inwater)
551PRVM_DECLARE_global(pmove_onground)
552PRVM_DECLARE_global(pmove_waterjumptime)
553PRVM_DECLARE_global(pmove_jump_held)
556PRVM_DECLARE_global(require_spawnfunc_prefix)
560PRVM_DECLARE_global(serverdeltatime)
562PRVM_DECLARE_global(serverprevtime)
563PRVM_DECLARE_global(servertime)
591PRVM_DECLARE_global(sound_starttime)
593PRVM_DECLARE_menufunction(GameCommand)
594PRVM_DECLARE_menufunction(URI_Get_Callback)
604PRVM_DECLARE_menuglobalfloat(require_spawnfunc_prefix)
625PRVM_DECLARE_serverfieldfloat(ammo_lava_nails)
626PRVM_DECLARE_serverfieldfloat(ammo_multi_rockets)
717PRVM_DECLARE_serverfieldvector(modelscale_vec)
718PRVM_DECLARE_serverfieldfloat(sendcomplexanimation)
738PRVM_DECLARE_serverfieldfunction(camera_transform)
739PRVM_DECLARE_serverfieldfunction(contentstransition)
740PRVM_DECLARE_serverfieldfunction(customizeentityforclient)
741PRVM_DECLARE_serverfieldfunction(movetypesteplandevent)
788PRVM_DECLARE_serverfunction(ClientConnect)
789PRVM_DECLARE_serverfunction(ClientDisconnect)
794PRVM_DECLARE_serverfunction(PlayerPostThink)
795PRVM_DECLARE_serverfunction(PlayerPreThink)
796PRVM_DECLARE_serverfunction(PutClientInServer)
798PRVM_DECLARE_serverfunction(SV_ChangeTeam)
799PRVM_DECLARE_serverfunction(SV_OnEntityNoSpawnFunction)
800PRVM_DECLARE_serverfunction(SV_OnEntityPostSpawnFunction)
801PRVM_DECLARE_serverfunction(SV_OnEntityPreSpawnFunction)
802PRVM_DECLARE_serverfunction(SV_ParseClientCommand)
803PRVM_DECLARE_serverfunction(SV_PausedTic)
806PRVM_DECLARE_serverfunction(SetChangeParms)
809PRVM_DECLARE_serverfunction(URI_Get_Callback)
822PRVM_DECLARE_serverglobalfloat(intermission_running)
840PRVM_DECLARE_serverglobalfloat(require_spawnfunc_prefix)
qbool sb_showscores
Definition sbar.c:56
#define PRVM_DECLARE_menuglobaledict(x)
#define PRVM_DECLARE_serverfieldedict(x)
#define PRVM_DECLARE_function(x)
#define PRVM_DECLARE_clientfieldfunction(x)
#define PRVM_DECLARE_clientglobalfloat(x)
#define PRVM_DECLARE_clientglobalvector(x)
#define PRVM_DECLARE_menuglobalfloat(x)
#define PRVM_DECLARE_menufieldstring(x)
#define PRVM_DECLARE_clientfunction(x)
#define PRVM_DECLARE_serverfunction(x)
#define PRVM_DECLARE_menuglobalvector(x)
#define PRVM_DECLARE_serverfieldstring(x)
#define PRVM_DECLARE_serverglobaledict(x)
#define PRVM_DECLARE_serverfieldfloat(x)
#define PRVM_DECLARE_global(x)
#define PRVM_DECLARE_clientfieldedict(x)
#define PRVM_DECLARE_clientfieldstring(x)
#define PRVM_DECLARE_clientglobalstring(x)
#define PRVM_DECLARE_menufunction(x)
#define PRVM_DECLARE_serverglobalfloat(x)
#define PRVM_DECLARE_clientglobaledict(x)
#define PRVM_DECLARE_clientfieldvector(x)
#define PRVM_DECLARE_serverfieldfunction(x)
#define PRVM_DECLARE_serverglobalvector(x)
#define PRVM_DECLARE_clientfieldfloat(x)
#define PRVM_DECLARE_field(x)
#define PRVM_DECLARE_serverfieldvector(x)
#define PRVM_DECLARE_serverglobalstring(x)
float particle_delaycollision
vector v_up
vector size
string classname
float clientcommandframe
float particle_spin
float movetype
float flags
float particle_stretch
float frame3time
float trace_dphitcontents
float particle_alphafade
vector particle_staincolor2
float drawmask
float particle_tex
float particle_size
float particle_qualityreduction
float maxclients
float frame1time
entity trace_ent
vector particle_color2
entity other
vector pmove_vel
vector input_angles
float modelindex
float gettaginfo_parent
void CSQC_UpdateView(float vid_width, float vid_height, float notmenu)
entity self
string netname
float frame2time
vector particle_staincolor1
float frame2
vector getlight_dir
vector getlight_diffuse
float particle_delayspawn
vector particles_colormin
vector getlight_ambient
vector avelocity
float frametime
entity owner
float movevar_accelerate
float particle_time
vector view_punchangle
float lerpfrac
string mapname
float frame3
float player_localnum
vector pmove_org
vector modellight_dir
float lerpfrac4
vector mins
float particle_originjitter
float transparent_offset
float CSQC_InputEvent(float evtype, float scanx, float chary)
float clipgroup
float trace_dpstartcontents
float frame4time
vector velocity
vector view_angles
entity world
float movevar_entgravity
entity chain
vector gettaginfo_forward
vector pmove_maxs
float particle_gravity
float lerpfrac3
float CSQC_ConsoleCommand(string cmdstr)
string trace_dphittexturename
float particle_sizeincrease
float effects
float particle_airfriction
float movevar_spectatormaxspeed
string gettaginfo_name
vector modellight_ambient
vector modellight_diffuse
float skin
float skeletonindex
float time
vector v_right
vector input_movevalues
float trace_networkentity
vector trace_endpos
float trace_startsolid
vector maxs
float input_buttons
entity enemy
float particles_alphamax
float particle_stainsize
float particle_liquidfriction
float nextthink
float movevar_friction
float trace_inopen
vector angles
float trace_dphitq3surfaceflags
float colormap
float particle_velocityjitter
float movevar_airaccelerate
float frame4
vector particles_colormax
float particle_staintex
float particle_type
float player_localentnum
float movevar_wateraccelerate
float intermission
vector absmax
vector v_forward
void CSQC_Init(float apilevel, string enginename, float engineversion)
float entnum
vector origin
vector gettaginfo_right
vector pmove_mins
float particle_stainalpha
vector gettaginfo_up
string model
float trace_fraction
vector gettaginfo_offset
float servercommandframe
float particles_alphamin
vector oldorigin
float solid
vector absmin
float input_timelength
void CSQC_Shutdown()
float frame
float trace_allsolid
float particle_angle
float particles_fade
float movevar_gravity
vector view_punchvector
float drawfont
float movevar_stopspeed
float particle_orientation
float movevar_maxspeed
vector particle_color1
float particle_blendmode
float movevar_waterfriction
vector trace_plane_normal
float trace_plane_dist
float particle_alpha
float trace_inwater
float dphitcontentsmask
float particle_bounce
string crypto_keyfp
string clientstatus
float disableclientprediction
float button10
float button12
float button3
float button7
float traileffectnum
float light_lev
float button11
float ping
float button16
entity drawonlytoclient
float scale
float ping_movementloss
vector movement
float ping_packetloss
float style
entity viewmodelforclient
float button4
vector cursor_screen
string worldstatus
float erp
string playerskin
float pflags
float button6
float friction
string crypto_encryptmethod
float glow_size
string netaddress
string crypto_idfp
entity tag_entity
vector color
entity cursor_trace_ent
float mass
float idealpitch
float pitch_speed
float forcetype
float button8
float glow_trail
float cursor_active
float glow_color
float buttonchat
float jointtype
vector massofs
float bouncefactor
float buttonuse
float crypto_idfp_signed
float modelflags
string crypto_mykeyfp
vector glowmod
float button9
float maxcontacts
float discardabledemo
float viewzoom
float button15
entity exteriormodeltoclient
entity nodrawtoclient
float button13
float geomtype
vector punchvector
float tag_index
string crypto_signmethod
float alpha
string playermodel
float button14
vector cursor_trace_start
vector colormod
float clientcolors
entity clientcamera
float bouncestop
float button5
vector cursor_trace_endpos
float parm6
Definition progsdefs.qc:45
float max_health
Definition progsdefs.qc:174
float parm1
Definition progsdefs.qc:45
string noise
Definition progsdefs.qc:209
float button2
Definition progsdefs.qc:156
float ammo_rockets
Definition progsdefs.qc:143
float ideal_yaw
Definition progsdefs.qc:184
float parm5
Definition progsdefs.qc:45
float frags
Definition progsdefs.qc:138
float serverflags
Definition progsdefs.qc:33
float parm4
Definition progsdefs.qc:45
string noise1
Definition progsdefs.qc:209
float killed_monsters
Definition progsdefs.qc:40
vector punchangle
Definition progsdefs.qc:117
float weapon
Definition progsdefs.qc:139
float ammo_shells
Definition progsdefs.qc:143
float team
Definition progsdefs.qc:172
float button0
Definition progsdefs.qc:154
float deathmatch
Definition progsdefs.qc:29
float parm14
Definition progsdefs.qc:45
entity msg_entity
Definition progsdefs.qc:63
float parm11
Definition progsdefs.qc:45
float dmg_take
Definition progsdefs.qc:198
float total_secrets
Definition progsdefs.qc:36
vector v_angle
Definition progsdefs.qc:161
entity goalentity
Definition progsdefs.qc:189
float teleport_time
Definition progsdefs.qc:176
vector view_ofs
Definition progsdefs.qc:151
string targetname
Definition progsdefs.qc:194
float parm8
Definition progsdefs.qc:45
float yaw_speed
Definition progsdefs.qc:185
float health
Definition progsdefs.qc:137
float watertype
Definition progsdefs.qc:182
float waterlevel
Definition progsdefs.qc:181
float parm10
Definition progsdefs.qc:45
float force_retouch
Definition progsdefs.qc:19
float sounds
Definition progsdefs.qc:207
entity groundentity
Definition progsdefs.qc:134
float weaponframe
Definition progsdefs.qc:141
float items
Definition progsdefs.qc:145
float armorvalue
Definition progsdefs.qc:179
float parm2
Definition progsdefs.qc:45
float parm15
Definition progsdefs.qc:45
entity aiment
Definition progsdefs.qc:187
float fixangle
Definition progsdefs.qc:160
vector movedir
Definition progsdefs.qc:203
float total_monsters
Definition progsdefs.qc:37
float ammo_nails
Definition progsdefs.qc:143
float parm16
Definition progsdefs.qc:45
string noise3
Definition progsdefs.qc:209
float deadflag
Definition progsdefs.qc:149
float coop
Definition progsdefs.qc:30
float impulse
Definition progsdefs.qc:158
float currentammo
Definition progsdefs.qc:142
float teamplay
Definition progsdefs.qc:31
float parm9
Definition progsdefs.qc:45
float parm7
Definition progsdefs.qc:45
float spawnflags
Definition progsdefs.qc:191
string noise2
Definition progsdefs.qc:209
float parm12
Definition progsdefs.qc:45
float button1
Definition progsdefs.qc:155
float ammo_cells
Definition progsdefs.qc:143
float parm3
Definition progsdefs.qc:45
string weaponmodel
Definition progsdefs.qc:140
float dmg_save
Definition progsdefs.qc:199
string message
Definition progsdefs.qc:205
float parm13
Definition progsdefs.qc:45
float found_secrets
Definition progsdefs.qc:39
float armortype
Definition progsdefs.qc:178
float ltime
Definition progsdefs.qc:107
entity dmg_inflictor
Definition progsdefs.qc:200
string target
Definition progsdefs.qc:193
float takedamage
Definition progsdefs.qc:147
void SV_PlayerPhysics(void)
Definition sv_user.c:571
void SV_Shutdown(void)
Definition sv_main.c:2128
void main(void)\n"