DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
bih_node_t Struct Reference

#include <bih.h>

+ Collaboration diagram for bih_node_t:

Data Fields

union { 
 
   struct { 
 
      int   back 
 
      float   backmax 
 
      int   front 
 
      float   frontmin 
 
   }  
 
   int   children [BIH_MAXUNORDEREDCHILDREN
 
};  
 
float maxs [3]
 
float mins [3]
 
bih_nodetype_t type
 

Detailed Description

Definition at line 35 of file bih.h.

Field Documentation

◆ [union]

union { ... } bih_node_t

◆ back

◆ backmax

◆ children

◆ front

◆ frontmin

◆ maxs

◆ mins

◆ type


The documentation for this struct was generated from the following file: