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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <bih.h>
Data Fields | ||
union { | ||
struct { | ||
int back | ||
float backmax | ||
int front | ||
float frontmin | ||
} | ||
int children [BIH_MAXUNORDEREDCHILDREN] | ||
}; | ||
float | maxs [3] | |
float | mins [3] | |
bih_nodetype_t | type | |
union { ... } bih_node_t |
int bih_node_t::back |
Definition at line 46 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
float bih_node_t::backmax |
Definition at line 49 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
int bih_node_t::children[BIH_MAXUNORDEREDCHILDREN] |
Definition at line 52 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
int bih_node_t::front |
Definition at line 45 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
float bih_node_t::frontmin |
Definition at line 48 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
float bih_node_t::maxs[3] |
Definition at line 41 of file bih.h.
Referenced by BIH_BuildNode(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
float bih_node_t::mins[3] |
Definition at line 40 of file bih.h.
Referenced by BIH_BuildNode(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().
bih_nodetype_t bih_node_t::type |
Definition at line 37 of file bih.h.
Referenced by BIH_BuildNode(), BIH_GetTriangleListForBox_Node(), Mod_CollisionBIH_TraceBrush(), Mod_CollisionBIH_TraceLineShared(), Mod_CollisionBIH_TracePoint(), and R_Q1BSP_RecursiveGetLightInfo_BIH().