DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
bih_node_t Struct Reference

#include <bih.h>

Collaboration diagram for bih_node_t:

Data Fields

union { 
   struct { 
      int   back 
      float   backmax 
      int   front 
      float   frontmin 
   } 
   int   children [BIH_MAXUNORDEREDCHILDREN
}; 
float maxs [3]
float mins [3]
bih_nodetype_t type

Detailed Description

Definition at line 35 of file bih.h.

Field Documentation

◆ [union]

union { ... } bih_node_t

◆ back

◆ backmax

◆ children

◆ front

◆ frontmin

◆ maxs

◆ mins

◆ type


The documentation for this struct was generated from the following file: