DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cl_locnode_t Struct Reference

#include <client.h>

+ Collaboration diagram for cl_locnode_t:

Data Fields

vec3_t maxs
 
vec3_t mins
 
char * name
 
struct cl_locnode_s * next
 

Detailed Description

Definition at line 721 of file client.h.

Field Documentation

◆ maxs

vec3_t cl_locnode_t::maxs

◆ mins

vec3_t cl_locnode_t::mins

◆ name

char* cl_locnode_t::name

◆ next

struct cl_locnode_s* cl_locnode_t::next

The documentation for this struct was generated from the following file: