DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cl_soundstats_t Struct Reference

#include <client.h>

+ Collaboration diagram for cl_soundstats_t:

Data Fields

int latency_milliseconds
 
int mixedsounds
 
int totalsounds
 

Detailed Description

Definition at line 554 of file client.h.

Field Documentation

◆ latency_milliseconds

int cl_soundstats_t::latency_milliseconds

Definition at line 558 of file client.h.

Referenced by S_PaintAndSubmit(), and Sbar_ShowFPS().

◆ mixedsounds

int cl_soundstats_t::mixedsounds

Definition at line 556 of file client.h.

Referenced by S_Update(), and Sbar_ShowFPS().

◆ totalsounds

int cl_soundstats_t::totalsounds

Definition at line 557 of file client.h.

Referenced by S_Update(), and Sbar_ShowFPS().


The documentation for this struct was generated from the following file: