DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
cmd_input_t Struct Reference

#include <cmd.h>

+ Collaboration diagram for cmd_input_t:

Data Fields

vec_t delay
 
size_t length
 excludes \0 terminator
 
llist_t list
 
qbool pending
 
size_t size
 excludes \0 terminator
 
cmd_state_tsource
 
char * text
 

Detailed Description

Definition at line 155 of file cmd.h.

Field Documentation

◆ delay

vec_t cmd_input_t::delay

Definition at line 159 of file cmd.h.

Referenced by Cbuf_Execute_Deferred(), and Cmd_Defer_f().

◆ length

size_t cmd_input_t::length

excludes \0 terminator

Definition at line 161 of file cmd.h.

Referenced by Cbuf_Execute(), Cbuf_Execute_Deferred(), Cbuf_LinkString(), and Cbuf_NodeGet().

◆ list

llist_t cmd_input_t::list

Definition at line 157 of file cmd.h.

Referenced by Cbuf_Execute(), Cbuf_Execute_Deferred(), Cbuf_LinkString(), and Cbuf_NodeGet().

◆ pending

qbool cmd_input_t::pending

Definition at line 163 of file cmd.h.

Referenced by Cbuf_Execute(), Cbuf_LinkString(), Cbuf_NodeGet(), and Cbuf_ParseText().

◆ size

size_t cmd_input_t::size

excludes \0 terminator

Definition at line 160 of file cmd.h.

Referenced by Cbuf_LinkString(), and Cbuf_NodeGet().

◆ source

cmd_state_t* cmd_input_t::source

Definition at line 158 of file cmd.h.

Referenced by Cbuf_Execute(), Cbuf_Execute_Deferred(), and Cbuf_LinkString().

◆ text

char* cmd_input_t::text

Definition at line 162 of file cmd.h.

Referenced by Cbuf_Execute(), Cbuf_Execute_Deferred(), Cbuf_LinkString(), and Cmd_Defer_f().


The documentation for this struct was generated from the following file: