DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
conbuffer_t Struct Reference

#include <console.h>

+ Collaboration diagram for conbuffer_t:

Data Fields

qbool active
 
con_lineinfo_tlines
 
int lines_count
 cyclic buffer
 
int lines_first
 
int maxlines
 
char * text
 
int textsize
 

Detailed Description

Definition at line 124 of file console.h.

Field Documentation

◆ active

qbool conbuffer_t::active

Definition at line 126 of file console.h.

◆ lines

con_lineinfo_t* conbuffer_t::lines

Definition at line 130 of file console.h.

◆ lines_count

int conbuffer_t::lines_count

cyclic buffer

Definition at line 132 of file console.h.

◆ lines_first

int conbuffer_t::lines_first

Definition at line 131 of file console.h.

◆ maxlines

int conbuffer_t::maxlines

Definition at line 129 of file console.h.

◆ text

char* conbuffer_t::text

Definition at line 128 of file console.h.

Referenced by Con_PrintToHistory().

◆ textsize

int conbuffer_t::textsize

Definition at line 127 of file console.h.

Referenced by Con_CheckResize(), and Con_PrintToHistory().


The documentation for this struct was generated from the following file: