DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
convex_builder_state_t Struct Reference

#include <convex.h>

+ Collaboration diagram for convex_builder_state_t:

Data Fields

convex_corner_t corners [CONVEX_MAX_CORNERS]
 
float epsilon
 
float extents [2][3]
 
convex_face_t faces [CONVEX_MAX_FACES]
 
int numcorners
 
int numfaces
 

Detailed Description

Definition at line 56 of file convex.h.

Field Documentation

◆ corners

convex_corner_t convex_builder_state_t::corners[CONVEX_MAX_CORNERS]

Definition at line 62 of file convex.h.

◆ epsilon

float convex_builder_state_t::epsilon

Definition at line 70 of file convex.h.

◆ extents

float convex_builder_state_t::extents[2][3]

Definition at line 59 of file convex.h.

◆ faces

convex_face_t convex_builder_state_t::faces[CONVEX_MAX_FACES]

Definition at line 65 of file convex.h.

◆ numcorners

int convex_builder_state_t::numcorners

Definition at line 61 of file convex.h.

◆ numfaces

int convex_builder_state_t::numfaces

Definition at line 64 of file convex.h.


The documentation for this struct was generated from the following file: