DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
csqc_vidvars_t Struct Reference

#include <client.h>

+ Collaboration diagram for csqc_vidvars_t:

Data Fields

qbool drawcrosshair
 
qbool drawenginesbar
 
qbool drawworld
 

Detailed Description

Definition at line 704 of file client.h.

Field Documentation

◆ drawcrosshair

qbool csqc_vidvars_t::drawcrosshair

Definition at line 708 of file client.h.

Referenced by CL_ClearState(), CL_VM_Init(), Sbar_Draw(), VM_CL_R_ClearScene(), and VM_CL_R_SetView().

◆ drawenginesbar

qbool csqc_vidvars_t::drawenginesbar

Definition at line 707 of file client.h.

Referenced by CL_ClearState(), CL_VM_Init(), Sbar_Draw(), VM_CL_R_ClearScene(), and VM_CL_R_SetView().

◆ drawworld


The documentation for this struct was generated from the following file: