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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_hlmdl.h>
Data Fields | |
int32_t | activity |
int32_t | actweight |
vec3_t | bbmax |
vec3_t | bbmin |
float | blendend [2] |
float | blendstart [2] |
int32_t | blendtype [2] |
int32_t | entrynode |
int32_t | exitnode |
int32_t | flags |
float | fps |
int8_t | label [32] |
vec3_t | linearmovement |
int32_t | motionbone |
int32_t | motiontype |
int32_t | nodeflags |
int32_t | num_blends |
int32_t | num_events |
int32_t | num_frames |
int32_t | ofs_anim |
int32_t | ofs_events |
int32_t | seqgroup |
int64_t | unused0 |
int64_t | unused1 |
int32_t | unused2 |
int32_t | unused3 |
Definition at line 144 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::activity |
Definition at line 149 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::actweight |
Definition at line 150 of file model_hlmdl.h.
vec3_t dhlmdl_sequence_description_t::bbmax |
Definition at line 163 of file model_hlmdl.h.
vec3_t dhlmdl_sequence_description_t::bbmin |
Definition at line 163 of file model_hlmdl.h.
float dhlmdl_sequence_description_t::blendend[2] |
Definition at line 170 of file model_hlmdl.h.
float dhlmdl_sequence_description_t::blendstart[2] |
Definition at line 170 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::blendtype[2] |
Definition at line 169 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::entrynode |
Definition at line 173 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::exitnode |
Definition at line 174 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::flags |
Definition at line 148 of file model_hlmdl.h.
float dhlmdl_sequence_description_t::fps |
Definition at line 147 of file model_hlmdl.h.
int8_t dhlmdl_sequence_description_t::label[32] |
Definition at line 146 of file model_hlmdl.h.
vec3_t dhlmdl_sequence_description_t::linearmovement |
Definition at line 161 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::motionbone |
Definition at line 160 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::motiontype |
Definition at line 159 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::nodeflags |
Definition at line 175 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::num_blends |
Definition at line 165 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::num_events |
Definition at line 152 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::num_frames |
Definition at line 155 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::ofs_anim |
Definition at line 167 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::ofs_events |
Definition at line 153 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::seqgroup |
Definition at line 172 of file model_hlmdl.h.
int64_t dhlmdl_sequence_description_t::unused0 |
Definition at line 157 of file model_hlmdl.h.
int64_t dhlmdl_sequence_description_t::unused1 |
Definition at line 162 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::unused2 |
Definition at line 171 of file model_hlmdl.h.
int32_t dhlmdl_sequence_description_t::unused3 |
Definition at line 176 of file model_hlmdl.h.