DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
dhlmdl_sequence_description_t Struct Reference

#include <model_hlmdl.h>

Collaboration diagram for dhlmdl_sequence_description_t:

Data Fields

int32_t activity
int32_t actweight
vec3_t bbmax
vec3_t bbmin
float blendend [2]
float blendstart [2]
int32_t blendtype [2]
int32_t entrynode
int32_t exitnode
int32_t flags
float fps
int8_t label [32]
vec3_t linearmovement
int32_t motionbone
int32_t motiontype
int32_t nodeflags
int32_t num_blends
int32_t num_events
int32_t num_frames
int32_t ofs_anim
int32_t ofs_events
int32_t seqgroup
int64_t unused0
int64_t unused1
int32_t unused2
int32_t unused3

Detailed Description

Definition at line 144 of file model_hlmdl.h.

Field Documentation

◆ activity

int32_t dhlmdl_sequence_description_t::activity

Definition at line 149 of file model_hlmdl.h.

◆ actweight

int32_t dhlmdl_sequence_description_t::actweight

Definition at line 150 of file model_hlmdl.h.

◆ bbmax

vec3_t dhlmdl_sequence_description_t::bbmax

Definition at line 163 of file model_hlmdl.h.

◆ bbmin

vec3_t dhlmdl_sequence_description_t::bbmin

Definition at line 163 of file model_hlmdl.h.

◆ blendend

float dhlmdl_sequence_description_t::blendend[2]

Definition at line 170 of file model_hlmdl.h.

◆ blendstart

float dhlmdl_sequence_description_t::blendstart[2]

Definition at line 170 of file model_hlmdl.h.

◆ blendtype

int32_t dhlmdl_sequence_description_t::blendtype[2]

Definition at line 169 of file model_hlmdl.h.

◆ entrynode

int32_t dhlmdl_sequence_description_t::entrynode

Definition at line 173 of file model_hlmdl.h.

◆ exitnode

int32_t dhlmdl_sequence_description_t::exitnode

Definition at line 174 of file model_hlmdl.h.

◆ flags

int32_t dhlmdl_sequence_description_t::flags

Definition at line 148 of file model_hlmdl.h.

◆ fps

float dhlmdl_sequence_description_t::fps

Definition at line 147 of file model_hlmdl.h.

◆ label

int8_t dhlmdl_sequence_description_t::label[32]

Definition at line 146 of file model_hlmdl.h.

◆ linearmovement

vec3_t dhlmdl_sequence_description_t::linearmovement

Definition at line 161 of file model_hlmdl.h.

◆ motionbone

int32_t dhlmdl_sequence_description_t::motionbone

Definition at line 160 of file model_hlmdl.h.

◆ motiontype

int32_t dhlmdl_sequence_description_t::motiontype

Definition at line 159 of file model_hlmdl.h.

◆ nodeflags

int32_t dhlmdl_sequence_description_t::nodeflags

Definition at line 175 of file model_hlmdl.h.

◆ num_blends

int32_t dhlmdl_sequence_description_t::num_blends

Definition at line 165 of file model_hlmdl.h.

◆ num_events

int32_t dhlmdl_sequence_description_t::num_events

Definition at line 152 of file model_hlmdl.h.

◆ num_frames

int32_t dhlmdl_sequence_description_t::num_frames

Definition at line 155 of file model_hlmdl.h.

◆ ofs_anim

int32_t dhlmdl_sequence_description_t::ofs_anim

Definition at line 167 of file model_hlmdl.h.

◆ ofs_events

int32_t dhlmdl_sequence_description_t::ofs_events

Definition at line 153 of file model_hlmdl.h.

◆ seqgroup

int32_t dhlmdl_sequence_description_t::seqgroup

Definition at line 172 of file model_hlmdl.h.

◆ unused0

int64_t dhlmdl_sequence_description_t::unused0

Definition at line 157 of file model_hlmdl.h.

◆ unused1

int64_t dhlmdl_sequence_description_t::unused1

Definition at line 162 of file model_hlmdl.h.

◆ unused2

int32_t dhlmdl_sequence_description_t::unused2

Definition at line 171 of file model_hlmdl.h.

◆ unused3

int32_t dhlmdl_sequence_description_t::unused3

Definition at line 176 of file model_hlmdl.h.


The documentation for this struct was generated from the following file: