DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
dpmframe_t Struct Reference

#include <model_dpmodel.h>

+ Collaboration diagram for dpmframe_t:

Data Fields

float allradius
 
float maxs [3]
 
float mins [3]
 
char name [32]
 
int ofs_bonepositions
 
float yawradius
 

Detailed Description

Definition at line 91 of file model_dpmodel.h.

Field Documentation

◆ allradius

float dpmframe_t::allradius

Definition at line 95 of file model_dpmodel.h.

◆ maxs

float dpmframe_t::maxs[3]

Definition at line 95 of file model_dpmodel.h.

◆ mins

float dpmframe_t::mins[3]

Definition at line 95 of file model_dpmodel.h.

◆ name

char dpmframe_t::name[32]

Definition at line 94 of file model_dpmodel.h.

Referenced by Mod_DARKPLACESMODEL_Load().

◆ ofs_bonepositions

int dpmframe_t::ofs_bonepositions

Definition at line 96 of file model_dpmodel.h.

◆ yawradius

float dpmframe_t::yawradius

Definition at line 95 of file model_dpmodel.h.


The documentation for this struct was generated from the following file: