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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_dpmodel.h>
Data Fields | |
float | allradius |
unsigned int | filesize |
char | id [16] |
float | maxs [3] |
float | mins [3] |
unsigned int | num_bones |
unsigned int | num_frames |
unsigned int | num_meshs |
unsigned int | ofs_bones |
unsigned int | ofs_frames |
unsigned int | ofs_meshs |
unsigned int | type |
float | yawradius |
Definition at line 39 of file model_dpmodel.h.
float dpmheader_t::allradius |
Definition at line 44 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::filesize |
Definition at line 43 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
char dpmheader_t::id[16] |
Definition at line 41 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
float dpmheader_t::maxs[3] |
Definition at line 44 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
float dpmheader_t::mins[3] |
Definition at line 44 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::num_bones |
Definition at line 46 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::num_frames |
Definition at line 48 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::num_meshs |
Definition at line 47 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::ofs_bones |
Definition at line 49 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::ofs_frames |
Definition at line 51 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::ofs_meshs |
Definition at line 50 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
unsigned int dpmheader_t::type |
Definition at line 42 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().
float dpmheader_t::yawradius |
Definition at line 44 of file model_dpmodel.h.
Referenced by Mod_DARKPLACESMODEL_Load().