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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
float | alpha |
qbool | clipping |
float | endtime |
float | fade |
vec3_t | origin |
float | starttime |
float | time |
vec3_t | vert [EXPLOSIONVERTS] |
vec3_t | vertvel [EXPLOSIONVERTS] |
Definition at line 36 of file r_explosion.c.
float explosion_t::alpha |
Definition at line 41 of file r_explosion.c.
Referenced by R_DrawExplosion_TransparentCallback(), R_MoveExplosion(), and R_NewExplosion().
qbool explosion_t::clipping |
Definition at line 46 of file r_explosion.c.
Referenced by R_MoveExplosion(), and R_NewExplosion().
float explosion_t::endtime |
Definition at line 39 of file r_explosion.c.
Referenced by R_MoveExplosion(), and R_NewExplosion().
float explosion_t::fade |
Definition at line 42 of file r_explosion.c.
Referenced by R_MoveExplosion(), and R_NewExplosion().
vec3_t explosion_t::origin |
Definition at line 43 of file r_explosion.c.
Referenced by R_NewExplosion().
float explosion_t::starttime |
Definition at line 38 of file r_explosion.c.
Referenced by R_NewExplosion().
float explosion_t::time |
Definition at line 40 of file r_explosion.c.
Referenced by R_MoveExplosion(), and R_NewExplosion().
vec3_t explosion_t::vert[EXPLOSIONVERTS] |
Definition at line 44 of file r_explosion.c.
Referenced by R_DrawExplosion_TransparentCallback(), R_MoveExplosion(), and R_NewExplosion().
vec3_t explosion_t::vertvel[EXPLOSIONVERTS] |
Definition at line 45 of file r_explosion.c.
Referenced by R_MoveExplosion(), and R_NewExplosion().