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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
| const char *const * | addon_message_table |
| void(* | emit_message )(j_common_ptr cinfo, int msg_level) |
| void(* | error_exit )(j_common_ptr cinfo) |
| int | first_addon_message |
| void(* | format_message )(j_common_ptr cinfo, char *buffer) |
| const char *const * | jpeg_message_table |
| int | last_addon_message |
| int | last_jpeg_message |
| int | msg_code |
| union { | |
| int i [8] | |
| char s [JMSG_STR_PARM_MAX] | |
| } | msg_parm |
| long | num_warnings |
| void(* | output_message )(j_common_ptr cinfo) |
| void(* | reset_error_mgr )(j_common_ptr cinfo) |
| int | trace_level |
| void(* jpeg_error_mgr::emit_message) (j_common_ptr cinfo, int msg_level) |
| void(* jpeg_error_mgr::error_exit) (j_common_ptr cinfo) |
Definition at line 126 of file jpeg.c.
Referenced by JPEG_LoadImage_BGRA(), JPEG_SaveImage_preflipped(), and JPEG_SaveImage_to_Buffer().
| void(* jpeg_error_mgr::format_message) (j_common_ptr cinfo, char *buffer) |
| int jpeg_error_mgr::i[8] |
Definition at line 133 of file jpeg.c.
Referenced by JPEG_SaveImage_to_Buffer().
| union { ... } jpeg_error_mgr::msg_parm |
| void(* jpeg_error_mgr::output_message) (j_common_ptr cinfo) |
Definition at line 128 of file jpeg.c.
Referenced by JPEG_ErrorExit().
| void(* jpeg_error_mgr::reset_error_mgr) (j_common_ptr cinfo) |
| char jpeg_error_mgr::s[JMSG_STR_PARM_MAX] |