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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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Data Fields | |
void * | data |
int | destinationport |
int | length |
llist_t | list |
double | sentdoubletime |
int | sourceport |
time_t | timeout |
void* lhnetpacket_t::data |
Definition at line 704 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().
int lhnetpacket_t::destinationport |
Definition at line 707 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().
int lhnetpacket_t::length |
Definition at line 705 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().
llist_t lhnetpacket_t::list |
Definition at line 712 of file lhnet.c.
Referenced by LHNET_Init(), LHNET_Read(), LHNET_Shutdown(), and LHNET_Write().
double lhnetpacket_t::sentdoubletime |
Definition at line 710 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().
int lhnetpacket_t::sourceport |
Definition at line 706 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().
time_t lhnetpacket_t::timeout |
Definition at line 708 of file lhnet.c.
Referenced by LHNET_Read(), and LHNET_Write().