DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
lightmaptriangle_t Struct Reference
+ Collaboration diagram for lightmaptriangle_t:

Data Fields

int axis
 
int lightmapindex
 
float lmbase [2]
 
int lmoffset [2]
 
float lmscale [2]
 
int lmsize [2]
 
float maxs [3]
 
float mins [3]
 
int surfaceindex
 
int triangleindex
 
float vertex [3][3]
 

Detailed Description

Definition at line 3540 of file model_shared.c.

Field Documentation

◆ axis

int lightmaptriangle_t::axis

◆ lightmapindex

int lightmaptriangle_t::lightmapindex

Definition at line 3544 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateLightmaps().

◆ lmbase

float lightmaptriangle_t::lmbase[2]

Definition at line 3550 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateLightmaps().

◆ lmoffset

int lightmaptriangle_t::lmoffset[2]

Definition at line 3546 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateLightmaps().

◆ lmscale

float lightmaptriangle_t::lmscale[2]

Definition at line 3552 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateLightmaps().

◆ lmsize

int lightmaptriangle_t::lmsize[2]

Definition at line 3547 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateLightmaps().

◆ maxs

float lightmaptriangle_t::maxs[3]

◆ mins

float lightmaptriangle_t::mins[3]

◆ surfaceindex

int lightmaptriangle_t::surfaceindex

Definition at line 3543 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateTriangleInformation().

◆ triangleindex

int lightmaptriangle_t::triangleindex

Definition at line 3542 of file model_shared.c.

Referenced by Mod_GenerateLightmaps_CreateTriangleInformation().

◆ vertex

float lightmaptriangle_t::vertex[3][3]

The documentation for this struct was generated from the following file: