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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <client.h>
Data Fields | |
int | length |
char | map [MAX_STYLESTRING] |
int lightstyle_t::length |
Definition at line 483 of file client.h.
Referenced by CL_ParseServerMessage(), CL_RelinkLightFlashes(), and VM_CL_lightstyle().
char lightstyle_t::map[MAX_STYLESTRING] |
Definition at line 484 of file client.h.
Referenced by CL_ParseServerMessage(), CL_RelinkLightFlashes(), and VM_CL_lightstyle().