DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
mod_alloclightmap_state_t Struct Reference

#include <model_shared.h>

+ Collaboration diagram for mod_alloclightmap_state_t:

Data Fields

int currentY
 
int height
 
mod_alloclightmap_row_trows
 
int width
 

Detailed Description

Definition at line 673 of file model_shared.h.

Field Documentation

◆ currentY

int mod_alloclightmap_state_t::currentY

◆ height

int mod_alloclightmap_state_t::height

◆ rows

◆ width

int mod_alloclightmap_state_t::width

Definition at line 675 of file model_shared.h.

Referenced by Mod_AllocLightmap_Block(), and Mod_AllocLightmap_Init().


The documentation for this struct was generated from the following file: