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DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
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#include <model_shared.h>
Data Fields | |
int | currentY |
int | height |
mod_alloclightmap_row_t * | rows |
int | width |
Definition at line 673 of file model_shared.h.
int mod_alloclightmap_state_t::currentY |
Definition at line 677 of file model_shared.h.
Referenced by Mod_AllocLightmap_Block(), Mod_AllocLightmap_Init(), and Mod_AllocLightmap_Reset().
int mod_alloclightmap_state_t::height |
Definition at line 676 of file model_shared.h.
Referenced by Mod_AllocLightmap_Block(), Mod_AllocLightmap_Init(), and Mod_AllocLightmap_Reset().
mod_alloclightmap_row_t* mod_alloclightmap_state_t::rows |
Definition at line 678 of file model_shared.h.
Referenced by Mod_AllocLightmap_Block(), Mod_AllocLightmap_Free(), Mod_AllocLightmap_Init(), and Mod_AllocLightmap_Reset().
int mod_alloclightmap_state_t::width |
Definition at line 675 of file model_shared.h.
Referenced by Mod_AllocLightmap_Block(), and Mod_AllocLightmap_Init().