DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
mplane_t Struct Reference

#include <model_brush.h>

+ Collaboration diagram for mplane_t:

Data Fields

union { 
 
   struct { 
 
      vec_t   dist 
 
      vec3_t   normal 
 
   }  
 
   vec4_t   normal_and_dist 
 
};  
 
int signbits
 
int type
 

Detailed Description

Definition at line 53 of file model_brush.h.

Field Documentation

◆ [union]

union { ... } mplane_t

◆ dist

◆ normal

◆ normal_and_dist

vec4_t mplane_t::normal_and_dist

Definition at line 62 of file model_brush.h.

Referenced by CL_VM_TransformView().

◆ signbits

int mplane_t::signbits

◆ type


The documentation for this struct was generated from the following file: