DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
 
particletexture_t Struct Reference
+ Collaboration diagram for particletexture_t:

Data Fields

float s1
 
float s2
 
float t1
 
float t2
 
rtexture_ttexture
 

Detailed Description

Definition at line 177 of file cl_particles.c.

Field Documentation

◆ s1

float particletexture_t::s1

◆ s2

float particletexture_t::s2

◆ t1

◆ t2

◆ texture

rtexture_t* particletexture_t::texture

Definition at line 179 of file cl_particles.c.

Referenced by R_DrawParticle_TransparentCallback(), and R_InitParticleTexture().


The documentation for this struct was generated from the following file: