DarkPlaces
Game engine based on the Quake 1 engine by id Software, developed by LadyHavoc
particletexture_t Struct Reference
Collaboration diagram for particletexture_t:

Data Fields

float s1
float s2
float t1
float t2
rtexture_ttexture

Detailed Description

Definition at line 177 of file cl_particles.c.

Field Documentation

◆ s1

float particletexture_t::s1

Definition at line 180 of file cl_particles.c.

Referenced by R_DrawParticle_TransparentCallback().

◆ s2

float particletexture_t::s2

Definition at line 180 of file cl_particles.c.

Referenced by R_DrawParticle_TransparentCallback().

◆ t1

float particletexture_t::t1

Definition at line 180 of file cl_particles.c.

Referenced by CL_NewParticle(), and R_DrawParticle_TransparentCallback().

◆ t2

float particletexture_t::t2

Definition at line 180 of file cl_particles.c.

Referenced by CL_NewParticle(), and R_DrawParticle_TransparentCallback().

◆ texture

rtexture_t* particletexture_t::texture

Definition at line 179 of file cl_particles.c.


The documentation for this struct was generated from the following file: